Author Topic: I finally figured out what to host! - Medieval-Fantasy World  (Read 3548 times)

Since I have never ever ever (repeat, EVER.) hosted a server before, so many ideas were running around in my head and I kept trying to keep certain ideas tangible.

Well, not anymore! I finally figured out something right in my alley!

"IkeTheGeneric's Medieval-Fantasy World"

Most of the build will be prebuilt, the races will be scattered across a land, but it's up to the community to finish the adventure! I will be using slayer to make sure that if you die three times, you cannot be reincarnated until the Passing of Life (Everyone except one team is dead)




Nation of Fire and Iron:
Human
Orc


Nation of Air and Coal:
Dwarf
Gnome


Nation of Water and Dirt:
Elf
The Last Marine


Nation of Earth and Brimstone:
Dark Orc
Low Elf


Beast races:
Dog
Llama
Cow
Horse
Chicken


Mutalid Outpost:
Mutalid
Infected Marine


Clan of Dragonkin:
Airborne Dragon
Earthbound Dragon



Suggest Add-ons in a Medieval setting (Except when it comes to Marine vs. Mutalids).

As far as the whole "Mutalids" and "Marine" thing goes, it's basically a fun addition to the server. One marine per round.
« Last Edit: January 20, 2012, 12:35:18 PM by IkeTheGeneric »



Sounds like fun :)
Sure does.  I really like this idea, something new to do.


As far as the default server save goes, it will be like a 'main quest' sort of adventure. It will be short, and made mostly for inspiration.

Hosting, I help start the build.

Hosting, I help start the build.

Right now I'm going to work on the classes. Although, you can try making the red faction's land (Human and Orc)

Make it on slate, please

HostHostHost
Taking shower, brb.


Working on the race choosing spawn room. It looks decent.

Working on the race choosing spawn room. It looks decent.


That looks...

...interesting...

I just remembered that I had 4x4 print plates enabled

Does this look better?


everyone is going to be a dragon