Total Members Voted: 314
Frosty asks: any idea what the minimum system requirements are, or are they subject to change as the development of the game continues? Thanks.Wollay replies: A DirectX 9 compatible GPU and, I would say, 2 GB RAM. Still need to test it.LaxaeN asks: when do you think the game will be done? Wollay replies: I think the alpha will be ready soon, but I still need to improve a few things.Generikb asks: i know you don't have a set release date, but any general idea? Like a "QX 201X"?Wollay replies: I'm targeting Q1 2012.Robert Sinrud asks:I love all the stuff you've been posting. Do you have any ideas approximately the price the game'll be?Wollay replies: Sorry, I don't know yet.Paul-Vincent Roll asks: is Cube World going to run on OSX and Linux or just windows?Wollay replies: I'm planning to release the Windows version first and then a Mac version.Andrew Tucker asks: You should name Cube World to something like "Journey Cube" I like that name a lot better. Sounds more adventurous.Wollay replies: I already have a new name, but it's still secret.Blah asks: Let me guess.... Voxel Quest ?? That would be an awesome name Wollay replies: Nope, it's a name without voxels or cubes.Paul-Vincent Roll asks: als was wirst du es denn veröffentlichen? Freeware/Paid/OpenSource? (translated by ASP: how will you release it? Freeware/Paid/Open source)Wollay replies: Paid.Tim Havok asks: do you plan on making a video for the release of the alpha, somewhat like a trailer?Wollay replies: Yes.KP asks: is there a way to pre-purchase an account/name for Cube World? Looks awesome.Wollay replies: No, you can't pre-purchase it yet.Sébastien Bègue asks: Will the game be PVP ?Wollay replies: PvP will be optional.Niklas Schulze asks: zeig uns mal ein Bild vom Hauptmenü (Translated by ASP: Why don't you show us a picture of the main menu?)Wollay replies: Gibt's noch nicht. (Translated by ASP: There is no main menu, yet)Riccardo Giorato asks: Another question. Your game is able to became an MMORPG?! If people will able to use your voxeleditor to create everythings.. or?Wollay replies: Making an MMORPG is too complex for me (but would be cool indeed).The World:Sarkynin asks: Will there be a modding API? And Weather?Wollay replies: Modding is currently not planned but weather.Adam Stolarski asks: Hey, I was just wondering what the height limit is in your worlds. It seems to be pretty high given some of the rock formations.Wollay replies: It's basically unlimited.Happay Monkay replies: Can you build you're home anywhere on the map or is it locked for certain areas?Wollay replies: Anywhere.Saphirian asks: Wie siehts denn eigentlich mit Früchten in Jungles aus?^^ Z.B. Bananen oder so^^ (Translated by ASP: What about fruits in jungles?)Wolley replies: Ja, werde fuer jede Klimazone spezielle Fruechte und Pflanzen machen. ^^ (Translated by ASP: Yes, I will create fruits and plants(vegetables?) for every climate zone)Ryan Harding asks: How many times can you upgrade items, can you upgrade your body armor, and can you upgrade something with a stronger material?Wollay replies: Currently the upgrade limit is 10 times. Yes, body armor is upgradable. I plan to add special upgrade materials.Josh Jordan asks: The glow effect looks awesome on it. Is the glow customisable at all?Wollay replies: Just by placing different spirit stones.Marcus Åberg asks: Question, Will you add helmets?Wollay replies: Yes probably. I have to see how good it works/looks with races that have strange heads like lizardmen.Ryan Harding asks: Oh, and can you upgrade armor with spirit cubes for a passive bonus like defense? Or is it limited to weapons and shields only?Wollay replies: Yes, you can also upgrade armor and get passive stats like health, strength, fire resistance, depending on the used spirits.Adam Montilla asks: can u place the "spirit stones" anywhere on the weaponWollay replies: Yes.Ryan Harding asks: Awesome! Do the spirits give you bonuses like regular cubes as well or is it just the spirit's effect? And does 1 cube = 1 upgrade?Wollay replies: Just the spirit's effect but it's more powerful than a regular cube. 1 cube = 1 upgrade.Ryan Harding asks: Ok, that's what I thought. One last question: can you remove upgrade cubes if you're unhappy with what you have?Wollay replies: Yes you can re-arrange the cubes without destroying them. But you can't detach a cube and put it on another weapon.Chase porter asks: Since you can already put spirit cubes on weapons and such, how about the ability to put custom made crests on weapons?Wollay replies: I'd like to keep it simple for now, but maybe in future.Marcus Åberg asks: Can you stack the spirits? so if i put lets say 10 unholy, will i have stuffloads of lifesteal then?Wollay replies: yesKaikhorus asks: I'm guessing that there are weapon and armour types other than iron, but they're being hidden from us right now. Correct? Wollay replies: Not hidden, I still need to implement them.Tim Havok asks: I love the new combat system. Did you change the numbers of upgrades you can put on your armor/weapons? More customization?Wollay replies: Yeah I'm still experimenting with the max number. Currently it's 32 so you can add more details.Some One asks: Will you be able to design armors and weapons from scratch using the spirit cubes?Wollay replies: No, just upgrade existing ones.lars strahan asks: hey quick question will we be able to create weapons from scratch? or to what degree can we customiseWollay replies: Not from scratch. You can place a limited number of cubes (currently 32) on existing weapons.June asks: Can we upgrade and add spirit stones to bows? Like, instead of using iron/stone blocks we use wood blocks or something like that...Wollay replies: Yeah, you can upgrade wood bows with wood blocks and spirit blocks.Adam Stolarski asks: I was also wondering how it is that we obtain materials like Iron and Wood. Is this where you implemented breaking down old equips?Wollay replies: Yes, there are NPCs which can disenchant weapons and armor to small cubes.DoubleCaster asks: What about making enemies drop cube instead of weapons, then you could fully customize armors and wepons. (Blueprints to restrict)Wollay replies: I think it's more fun if enemies sometimes drop rare weapons/armor than just cubes all the time.Robert davis asks: Then your weapon would either be good, evil, or neutral. And when they max out, they have a special power feat.Wollay replies: That's a cool idea. Currently I'm busy with implementing other things, but it would be a nice feature for the future.Josh Jordan asks: Are you thinking of adding any Dragons to the game?Wollay replies: There are already dragons in the game.Ian Hey asks: The character you were playing as was the girl version of the humans. Is there gonna be female versions of the Orc,undead?Wollay replies: Yes, I'll try to make female versions for all races.Laythen Gale asks: Will you add anything related to Magic like an MP bar, spells, wands, magicbooks and potions? Wollay replies: Yes!Kaikhorus asks: Will races have an affect on gameplay? e.g. Orcs have a slight boost to melee damage but less mana while undead are the oppositeWollay replies: Yes, races will have different base attributes (health, strength, agility, attack speed, intelligence, resistances).Chris asks: I've seen the lizard man creature pop up now and then. Any plans on making that playable, too?Wolay replies: Yeah, I'll make them playable.Noah Crispo asks: Meaning the player can choose a race/class when making a new character? Wollay replies: Yes!Arron Stone asks: Does this mean that you've started character customization? Wollay replies: Not yet but I will start soon.danieL asks: so you have different races, we saw human cities are there cities for every faction or are the human cities friendly to everyone?Wollay replies: I'm thinking about adding factions which are hostile against each other. E.g. humans, elves and dwarves will be in one faction.Jimmy Liao asks: Ist das Leben so gewollt? 5100 ist schon naja.. Für Level 1 etwas.. hart? (Translated by ASP: Is the the health intended? 5100 is, well...for level 1...quite much)Wollay replies: Habe dem Orc aus Style-Gruenden eine High-Level-Ruestung mit 5000 HP angezogen. (Translated by ASP: I've given the Orc a high-level armor with 5000 HP for style reasons )Nathan May asks: Have you said what perks leveling up will give? I hope it is more than just stat increases. Great work btw Wollay replies: I plan to implement a skill system, maybe something like talent trees.Guillaume Carrera asks: Hey, what is the "max" level ?Wollay replies: There is none.Adam Meadows suggests: Think about a race that has wings and could glide and have a slightly higher jump (possibly double jump). :3Wollay replies: Nice idea. Maybe I'll give frogmen a higher jump.P suggests: What about an materia slot system like in FF7 ? http://www.returnergames.com/worldbooks/ff7/ff7_materia.htmlWollay replies: The system in Cube World will be without slots. You'll be able to place cubes with special attributes anywhere on your weapon.Thomás Petry Schell asks: can i ask you a question? will different types of mobs attack each other in random events??? ex: lizardmen vs undeadsWollay asks: Yeah, I'll add that to the game.Riccardo Giorato asks: will you add flying mounts??Players able to fight and catch a wild dragon to use it as a mount. It's a good idea?Only high lvls!Wollay replies: I think flying mounts are not good for the gameplay. It's cooler when you have to climp up mountains and swim through rivers etc.Moose asks: What about a handglider? Yea it's call to climb up, but gliding down is awesome \o/Wollay replies: Yeah I think I'll add something like that.
Pagestretch.
I'm going to throw change at the screen until it finally sucks it all up and gives me this game.
i hope we can remove blocks from weapons too.
nopeyou can move them around though