okay, so through the course of today, i have managed to port zelda maps to blockland, using a number of roms and rom modding programs.
as a test, i ported the courtyard. (the version after you've already visited zelda) :




i did attempt to do something big, specifically the forest temple, but it crashed every time i tried to export it to a .dif. a lot of the temples are way to big to be ported, but something small like this, (70-x) or maybe the stairways to ganon (10-x) can be ported easily
its pretty glitchy due to it being ripped directly from the rom, so if anyone wants to do this, you'd probably have to touch it up a bit, but that shouldn't be too hard. if any one wants to know how to do this, i dont mind posting instructions ;)
i also want to thank the guys in this topic:
http://forum.blockland.us/index.php?topic=182354.0 for helping me figure out how to export a .obj file to .map file