Yes, I am making a Brick Teleporter.
function BrickTeleProjectile::onCollision(%this,%obj,%col,%fade,%pos,%normal)
{
%player = %obj.client.player;
if(!%player)
return;
%colData = %col.getDataBlock();
%colDataClass = %colData.classname;
if(%colDataClass $= "brick")
{
%col.KillBrick();
}
}
It just won't work.