Whenever I use the below event and I touch the brick, 0 1 2 3 are not enabling/disabling:
(Enabled) (0) OnPlayerTouch - Self - ToggleEventEnabled - 0 1 2 3
(Enabled) (1) OnPlayerTouch - (NamedBrick) - SetPlayerTransform (Relative)
(Disabled) (2) OnPlayerTouch - Self - ToggleEventEnabled - 0 1 2 3
(Disabled) (3) OnPlayerTouch - (OtherNamedBrick) - SetPlayerTransformed (Relative)
Basically, I want 0 and 1 disabled and 2 and 3 enabled when you touch the brick, which sends you to a brick. When you touch it again, 0 and 1 get enabled and 2 and 3 get disabled sending you to a different brick. (The problem is when I touch the brick the second time, it sends me to the same brick from the first time and it isn't enabling/disabling the desired events).
Why isn't this working? Or am I just screwing it up? Or maybe I am losing my mind? If you need me to explain this a little better, please tell me.