Author Topic: Everybody wants a piece of Torque.  (Read 2000 times)

Mega Bear's Comment.

lol




Honestly, some of ROBLOX' features are long overdo here. Stocking and I had a conversation a few months ago where she explained that the brick physics in that game were actually superior in the sense that bricks have effects on their surroundings.

She said she hosted a game where players were put on two teams and given airplanes and had to shoot the column supporting the enemy base. The projectiles could knock the column's balance off, and the base above it would go tumbling. That team would be the loser.


There are three really big things that Blockland needs that ROBLOX already has:
1. Brick Dependency Physics
2. Brick-Built Vehicles
3. Modified Datablocks on a Per-Instance basis


The last one is actually a really annoying problem. If we have a player that has 100 HP, but he gets an upgrade to boost his max health, the only way we can do this is to either:
A) Modify Armor::damage so that all damage is reduced by 25% to compensate for the upgrade. Because of how modular the game is, not all add-ons are created equally. A backstab might be meant to instantly kill the player, and when it does 100 damage to meet the Datablock's Max Damage, it still does not end up killing him because it only did 75.
B) Make a new datablock with 150HP. A datablock can only be created before the server is started, and each one contains all the information of a player. If you open up the console and type in PlayerNoJet.dump(); -- this is all the information that a player datablock has. Too many dramatically increases the load time for connecting users.
« Last Edit: January 18, 2012, 08:49:12 AM by CityRPG »


ROBLOX's actual game isn't that bad. It's the community that makes it stuff, along with a few design flaws.
Even though some features were "inspired" by similar games.

I for one would like to see how this "ROBLOX 2" comes along.
This.

No, ROBLOX is pretty terrible. The only thing it does exceedingly well is marketing.


Troll, everyone move along.
Nope, that's actually John's signature, I'm a friend of his in his own slightly-less public community actually.
But the grammar used here is suspicious, I'll go talk to him about it.

Probably fake because there are quite a few spelling and grammatical errors.

I got a reply, this is not him.
Thought so, this would be a terrible marketing move, and ROBLOX would never hire their moderation admins to model and script.

The Roblox idiots will then proceed to waste their money on Blockland keys just to join this forum to tell us how much "better" Roblox runs on Torque. Or at least that's what I think would come of it.

The Roblox idiots will then proceed to waste their money on Blockland keys just to join this forum to tell us how much "better" Roblox runs on Torque. Or at least that's what I think would come of it.
Yo, not everybody on ROBLOX is that stupid.
If this was true I'd have been banned by now.

Stocking played ROBLOX, even developed game modes for it. She seems to do fine here.

I think Ephialtes just does stuff with RTB
but there's Kompressor and I think some other guy

Rotondo.


Didn't Kaje help at one point, or was he just a cool modder?