Author Topic: Blockland's Santa Claus wishlist  (Read 2118 times)

Post things you'd love to see in blockland, but that would be extremely difficult to make, or even almost impossible.
You can post whatever you want, be it maps, add-ons, certain effects, etc.

My wishlist

1. Blocko vehicle creator.

An ingame way of creating working vehicles out of blocks, possibly by building them on a static platform in game, adding weels and seat points and then just riding them around. Or, just entering a special editor where you can build the vehicle in privacy (still out of bricks) and then use it in game. (this could be tough in multiplayer)

2. From Blocko to Solid Object saving

I figure this could help  reduce lag in the bigger builds, simply by introducing an easy way of merging all the bricks in a save file into a single static object and removing all the unnecessary extra faces you will never see, like those inside the brick walls. (this would simply be very difficult I imagine)
(would not work)
« Last Edit: July 07, 2007, 10:33:07 AM by Muffinmix »

I know what is really lagging Blockland, it isn't the Amount of polys on bricks its the Datablock you see in F11. On my game I used allot of objects testing some thing out and I saw that the game lagged because of those red dots and not the Amount of polys. Badspot fixed the lag by making the View distance of the Red dots not far away so it wouldn't lag so bad. (But he also fix the Polys, they were lagging as well)
« Last Edit: July 07, 2007, 01:05:43 AM by Packer »

Just turn off the red dots and the object number display. It's in the menu of the editor. Please do more research before making demands.

Someone to actually release all the stuff they brag about making.

Just turn off the red dots and the object number display. It's in the menu of the editor. Please do more research before making demands.
I didn't make any Demands.

Just turn off the red dots and the object number display. It's in the menu of the editor. Please do more research before making demands.
I didn't make any Demands.

You said:
Badspot fix the lag by making the View distance of the Red dots not far away so it wouldn't lag so bad. (But he also fix the Polys, they were lagging as well)
Which looked a lot like a demand. :D

Wait how is that a demand? I'm so confused....

I guess the statement:
Quote
Badspot fix the lag
is grammatically a command.

Oh I see now, my bad I was meant to type fixed. (Typo D=)

Inside faces are actually removed already (some glitches in 1.00 were making "holes" with the tree brick) but conversion to a BLB would be very hard.

Sorry, I already killed Santa Claus.

And I killed his little helpers.

Just turn off the red dots and the object number display. It's in the menu of the editor. Please do more research before making demands.

I'll have to try this.