Author Topic: This is My first gun in blender. XD :D  (Read 3010 times)

Come on guy's rate. Please I don't care if you rate 1, if  you think it sucks then go ahead and say so, but please no "bs" criting. I just want to know where it stands at being in blender. Rate on that comment.

Use a light smooth shade on the white cylinder, but I like it.

Use a light smooth shade on the white cylinder, but I like it.

Yeah. And if you want to use it in Blockland, try to lower the polycount on the cylinders.

Use a light smooth shade on the white cylinder, but I like it.
Um yeah, I would but i did and it looks to choppy and it does not look good. D:

Yeah. And if you want to use it in Blockland, try to lower the polycount on the cylinders.
Please, If you could be so kindly as to tell me how to?

Please, If you could be so kindly as to tell me how to?

I don't use Blender so I'm not sure. Is there a way to choose how many faces you want a cylinder to have when you create it?

You have to remember, I have only used this program for not even 2 monts so. yeah but i know most / over half of knowing all of blender..... if that made sense.

I think so, I have a stong thinking of the awnser yes.

Hey guys great news. I have put the bones on. I am starting to learn and to animate.  :D

Um yeah, I would but i did and it looks to choppy and it does not look good. D:
Modifiers bro.

I tried useing modifiers and still nothing. Thanks anyway for trying to improve on my creation.

Still too many sides on the cylinder.

I tried useing modifiers and still nothing. Thanks anyway for trying to improve on my creation.
hint: subdivision surface modifier with Catmull-Clark will work well for the renders, make it low-poly for in-game.

I will try to do that later. Right now I cant because I am useing bones.

honestly i like the gun... looks awesome and would be great to use.