Poll

Should this be on RTB?

Yes.
27 (81.8%)
No.
6 (18.2%)

Total Members Voted: 33

Author Topic: Client_GPS - V4, 3 storable marks, spawn saving [2/4/11]  (Read 11183 times)

Z is height. End of discussion.

Change it.

GPS is giving me console spam
And I haven't even joined a server.

Ok I fixed the console spam, I think.
Let me double check that  and it should already be updated.
Z is height. End of discussion.

Change it.
I have two versions, one with Z as height and one with Z as north/south.

Yes, console spam is 100% fixed. Redownload, please.
« Last Edit: February 04, 2012, 04:52:16 PM by Lugnut1206 »

Z is height.

It can be no other thing.

Now you're just going to confuse people, good...


is this too hard to understand
if it is i'll just remove the second one...


I was sort of asking everyone, not just you :c

Z is height.

It can be no other thing.

Now you're just going to confuse people, good...
Y is height. It's the only thing that makes sense.

@Lugnut, the message is unclear. Make Y altitude the main one, and call the other one "Alternative download for idiots who think that Z is altitude.", or rename the altitude axis to simply "Altitude".

ninja:I made it clearer, just download the loving thing and stop arguing. Thanks!

lol just make it one addon with "Height: ###" as height

Y is height. It's the only thing that makes sense.

@Lugnut, the message is unclear. Make Y altitude the main one, and call the other one "Alternative download for idiots who think that Z is altitude.", or rename the altitude axis to simply "Altitude".
Torque expresses coordinates with altitude in the third position. In this engine, z is altitude.

Y is height. It's the only thing that makes sense.

@Lugnut, the message is unclear. Make Y altitude the main one, and call the other one "Alternative download for idiots who think that Z is altitude.", or rename the altitude axis to simply "Altitude".
Z is height.

Hooray!  Needs a GUI that stores the 3 last spawnpoints and 5 custom points :D

This discussion is probably over already but-
I believe Y is height when on a 2-d graph. But in a 3-d Game world and with 3d objects, Z is usually height.
and others see coordinates as this:


Torque expresses coordinates with altitude in the third position. In this engine, z is altitude.
Because how Torque expresses it is more important than common sense.