Author Topic: Making games is hard  (Read 760 times)

Ladios posted a link to some open jobs in the gaming industry in another thread and since that's where I'm planning on working (In ~10 years or so) I took a look at the open jobs. Shifting thorough jobs like 3D/2D/UI/Concept artist, level designer, programmer and so on I was quite surprised at the skills these companies require. Where are supposed to learn this stuff? Are the actual schools that teach things like 2D computer art, 3D modeling, and programming? I would certainly benefit from such institutions.


I adore most game designers because such a job requires an insane amount of skill.

I got my masters IT from mn school of business and short time at UofM

Taken classes on multiple programming languages, design, there is artistic stuff I didn't do.
And its more then a degree, you build a pretty impressive portfolio by time you graduate.

I wrote my thesis on computer random number generation. Its failures, its future. Ways to improve lol. Was published.
kinda a boring read though
« Last Edit: February 03, 2012, 04:52:50 PM by Bisjac »

You can get those types of skills in college and university.

You can learn pretty much all of that at any community college/college. Will be attending my local community college for a associates in computer programming.

Ladios posted a link to some open jobs in the gaming industry in another thread and since that's where I'm planning on working (In ~10 years or so) I took a look at the open jobs. Shifting thorough jobs like 3D/2D/UI/Concept artist, level designer, programmer and so on I was quite surprised at the skills these companies require. Where are supposed to learn this stuff? Are the actual schools that teach things like 2D computer art, 3D modeling, and programming? I would certainly benefit from such institutions.

be on a mod team, go to college to learn some of the stuff.
some of the developers of the 'mechwarrior living legends' mod were hired on by crytek (crysis developers) because of their amazing work, and egosoft (x-universe series, space combat + trading games) hires people that make amazing mods for their games to help work on sequels.


a college degree alone in most of those stuff is effectively meaningless, you need a portfolio of works (mods, models, artwork, etc) to get hired anywhere.

I adore most game designers because such a job requires an insane amount of skill.
what about jobs that require more than skill
jobs that actually help people

what about jobs that require more than skill
jobs that actually help people

game designers don't really help people, but a programmer can.

game designers don't really help people, but a programmer can.
do they save people

do they save people
tl;dr im handicapped and post somethin completely unrelated

do they save people
Any piece of modern medical equipment has been designed by engineers and computer programmers so yes they do save people.

tl;dr im handicapped and post somethin completely unrelated
that's longer than what I said
Any piece of modern medical equipment has been designed by engineers and computer programmers so yes they do save people.
fair enough

a college degree alone in most of those stuff is effectively meaningless, you need a portfolio of works (mods, models, artwork, etc) to get hired anywhere.
This is extremely true. Game development is one of the most difficult industries to get into. Not only that, it isn't paid as well for the amount of work you will be doing (a ton of over-time). So be prepared for all that. You really need a passion for it to be able to do it apparently.

Game development is what got me into software engineering. Since I've started college, I've been looking towards many other positions in the field over game development. I plan to do game development on the side as a hobby.