Author Topic: O' Brave New World...  (Read 1789 times)

Ok yes this is about the update but it's not a clone thread. This is not to argue which is better, flame a side, etc.. But rather to brace for the upcoming change. So, I think we've been put past the point of no return by default. Though things will be loved and missed, and folks will never adapt. I have accepted it as it must be. If the majority prefers the update so be it.

So what we're mostly presented with is graphics over gameplay, and "possibilities of overall enhancements." So I barely care about the first part but hopefully the second will live up. With these new graphics, comes a question. The game-market is visually-driven in many aspects, does anyone think this will give blockland a more mainstream appeal? Were such a userbase-jump to occur how would it be handled? I'd say this is a more the merrier case in the maps and such that would come out but the user-related issues would jump as well.

Another thing to consider is obviously the map thing, perhaps terrain builders will become glorified demi-gods. I've got no skill at such and wouldn't mind some tutorials.

The most damaging thing here for me is water. Water blocks are there but we can't truly recreate water terrains, water blocks are very mediocre and limiting.

What else is there to consider?
« Last Edit: February 09, 2012, 04:47:30 PM by Sp1vo »

I love game industry lectures from professionals.
tell us more about how this update isnt what will target the sandbox multiplayer market.


edit;
i disagree about the water bricks sucking. i prefer them over the terrain waters.
we are missing terrain bricks now. (cubes help but arent enough) i would like official bl ones made by komp and baddy so that they are on every server and work just the same.
the only reason users want maps is because building terrain is a brick count killer (or lag) BL devs need to address this with this update.
« Last Edit: February 08, 2012, 05:51:35 PM by Bisjac »

God dammit. When I read this:

This is not to argue which is better, flame a side, etc.. But rather to brace for the upcoming change.

I honestly thought this was going to be a well-deserved topic.

But then you sneak this bullstuff in there:

So what we're mostly presented with is graphics over gameplay

You seem to have no idea what you are going on about.

God dammit. When I read this:

I honestly thought this was going to be a well-deserved topic.

But then you sneak this bullstuff in there:

You seem to have no idea what you are going on about.


Did accidentally put a back-handed slap in there, I posted that in hopes of being proven incorrect.

the "graphics dont make the game" arguments are a total loss on the true logic of retailing games.

we have to compete. if blockland had no closed box appeal, then there are no new members buying the game.
badspot is an indie developer, he dosnt have the luxury of his team working on a new massively funded project by the publisher hes under. if hes not earning on blockland, its either time to retire blockland, or change it.

So I barely care about the first part but hopefully the second will live up. With these new graphics, comes a question. The game-market is visually-driven in many aspects, does anyone think this will give blockland a more mainstream appeal? Were such a userbase-jump to occur how would it be handled? I'd say this is a more the merrier case in the maps and such that would come out but the user-related issues would jump as well.
Personally, I do not think that this Shaders/Shadows update will be enough to transform Blockland into something that is going to immediately sell off the game like never before.
Blockland doesn't have such a large use of advertisment and isn't spread by word of mouth much.

While I'm not saying that the new looks will not gain us new members, I think that really, this update will be what leads the way for us to entice more people.
This update isn't just about the shadows/shaders, and removing interiors/terrains isn't just for the sole purpose of those. It's going to make Blockland an easier game to work upon by the developers and it's going to, from the looks of it, modify the game to be more up-to-date, in the sense that some of the way through which it was made was outdated, such as the interiors/terrain.


Now, once Blockland does become such a game to entice a larger audience, I don't think we'll have many problems satisfying them.
Unfortunately, there would be an awful lot of elitism in-game and on the forums, as you already get with BlocklandID's.
But the members who would be so annoying to new members would just be ignored.
You hardly see large games, which bring in hundreds of thousands of players, losing membership gains just because some members are mean to newer ones.

Another thing to consider is obviously the map thing, perhaps terrain builders will become glorified demi-gods. I've got no skill at such and wouldn't mind some tutorials.
By terrain builders, do you mean the sort who build terrain for Blockland as it is now, or people who can make Slate Maps?
I don't really have experience in either, but I'm curious as to what you mean.

The most damaging thing here for me is water. Water blocks are there but we can't truly recreate water terrains, water blocks are very mediocre and limiting.
Assuming that it would still be able to work, we can create Slate maps that have a high water-field.
Using this, you can create brick-made terrain in such a way that it dips down to meet the water-field and create lakes such as that, or instead make brick-islands in the water.

You obviously wouldn't be able to have water at differing heights, but that's not how it works anyway.
All water on a map is at the same height, so, maps with multiple lakes would've been at the same height.

Also, to your stupid Graphics vs. Gameplay claim.

I'm sorry you feel this way. That is a good point. But more better bricks seems like more better fun to me.

I'm pretty sure this isn't the first time he had replied about how people think this update is taking away gameplay for graphics. Simply, it isn't taking away gameplay. Blockland is still the same game, and you can still do everything you could without interiors and terrains.

Terrain water is ugly and doesn't do anything that brick water can't do.  (and I'm pretty sure they're not even getting rid of terrain water..)

I don't see your argument there at all.

Summary of this topic: OP is an idiot

Yes, the water is in no way related to the terrain, that class will still be there. And in any case, its only use is flood filling the entire map, you can't even make seperate ones without flood-filling. Brick water is much more versatile everywhere else.

Yes, the water is in no way related to the terrain, that class will still be there. And in any case, its only use is flood filling the entire map, you can't even make seperate ones without flood-filling. Brick water is much more versatile everywhere else.
Seriously, this.  And he argues that water bricks are limiting compared to terrain water?  you can do so much more with water bricks.

.......

Think your pretty much right about everything there, good ideals. By terrain builders I mean people who can make good looking mountains on a slate map.

As for water...The issue with water is if you stack it is very obvious and looks horrible. Perhaps it's a matter of someone adding on a clone of water bricks without an opaque surface, and unless you spam 1x1 blocks its difficult to build a specifically sized lake or a building underwater or flooded, and you have to account for if you want to build spawns underwater, also consider you will have a 2D square in between every block. Some new water textures wouldn't hurt either... Maybe a paint option for water, it would recreate the entire block in water form, not sure if that'd be possible...

Summary of this topic: OP is an idiot

Elaborate!
« Last Edit: February 09, 2012, 04:48:43 PM by Sp1vo »

It's like minecraft updates on minecraft forum

LOAD OF PEOPLE COMPLAINING AND MAKING TON OF USELESS TOPIC THAT ALREADY EXIST

As for water...The issue with water is if you stack it is very obvious and looks horrible. Perhaps it's a matter of someone adding on a clone of water bricks without an opaque surface, and unless you spam 1x1 blocks its difficult to build a specifically sized lake or a building underwater or flooded, and you have to account for if you want to build spawns underwater, also consider you will have a 2D square in between every block. Some new water textures wouldn't hurt either... Maybe a paint option for water, it would recreate the entire block in water form, not sure if that'd be possible...

Elaborate!

the forget?

I dont think you understand any aspect of anything you just said

It's like minecraft updates on minecraft forum

LOAD OF PEOPLE COMPLAINING AND MAKING TON OF USELESS TOPIC THAT ALREADY EXIST

You obviously read the OP.

*loads
*a ton
*topics
*exists
*.
*All caps rage