Author Topic: O' Brave New World...  (Read 1779 times)

*exists

nope

And the grammar in your OP is pretty embarrasing you know.

nope

And the grammar in your OP is pretty embarrasing you know.

Wrong. And I'm sure it is, but as this is a discussion thread, I do not feel 'tis worthwhile to revise. "Then why point out his grammatical catastrophes?" you ask... To demonstrate his obvious trolliness and contemplate how else one could cram so much into a single sentence.

Btw...

*embarrassing



Wrong.

"topics exists" mk fine you are english wizard

*embarrassing

It's the eastern Hawiian variation silly

"topics exists" mk fine you are english wizard

It's the eastern Hawiian variation silly

Oye, your right I was thinki- it's a long story.

Right......

*Hawaiian?


This is off topic...

*Hawaiian?

No from the planetiod of hawiicia lol lets see if he corrects "tiod"

No from the planetiod of hawiicia lol lets see if he corrects "tiod"



BACK ON TOPIC!

Anyone know about the water brick stuff?

well judging by your post on the previous page, you clearly don't.
Water bricks are better than terrain water.  It looks better and can be placed selectively.  Terrain water is staying anyway.

What I'm interested in is the possibliy of using genland to create easy terrain maps out of bricks

Of course, I dont know if it'll be possible to convert the code the generator spits out to .bls

Also, this is same terrain gen Ace Of Spades uses

As for water...The issue with water is if you stack it is very obvious and looks horrible. Perhaps it's a matter of someone adding on a clone of water bricks without an opaque surface, and unless you spam 1x1 blocks its difficult to build a specifically sized lake or a building underwater or flooded, and you have to account for if you want to build spawns underwater, also consider you will have a 2D square in between every block. Some new water textures wouldn't hurt either... Maybe a paint option for water, it would recreate the entire block in water form, not sure if that'd be possible...
Maybe you should actually use something before decrying it, because you're absolutely wrong. When you place one water block directly on top of another, the lower one automatically turns rendering off, hiding its surface. If this doesn't happen for whatever reason, you can turn rendering off with the wrench. You can place other blocks inside water blocks as well, so you can just have them intersecting with the sides of your lake and it's fine.

Maybe you should actually use something before decrying it, because you're absolutely wrong. When you place one water block directly on top of another, the lower one automatically turns rendering off, hiding its surface. If this doesn't happen for whatever reason, you can turn rendering off with the wrench. You can place other blocks inside water blocks as well, so you can just have them intersecting with the sides of your lake and it's fine.

I came off harsh on them as I usually do on things I think could have major improvements so sorry about that. Don't know what your doing to put blocks into water blocks...


Otherwise it would be plausible to do this:


You can't have slanted surfaces underwater as far as I know...

Not familiar with genland but it would be nice to have a tool, then again how far would it go, building might be completely different, I don't think it would work anyways though...
« Last Edit: February 09, 2012, 06:54:52 PM by Sp1vo »

You can build inside water bricks. So you could build rocks in the water.

Please try to know what you're talking about before trying to defend terrain and interiors and argue that we should keep them.

You can build inside water bricks. So you could build rocks in the water.

Please try to know what you're talking about before trying to defend terrain and interiors and argue that we should keep them.

As I said before, this isn't a thread about keeping terrains/interiors.

And would one go about building inside water bricks. I've gotten collision error when ever I tried...  They also don't auto de-render for me...

Also sorry if I came off pretending to be some blockland guru.... which apparently I did?
« Last Edit: February 09, 2012, 07:22:52 PM by Sp1vo »

Ok yes this is about the update but it's not a clone thread.
Bitch, i never get any threads :c

Also, to your stupid Graphics vs. Gameplay claim.

I'm pretty sure this isn't the first time he had replied about how people think this update is taking away gameplay for graphics. Simply, it isn't taking away gameplay. Blockland is still the same game, and you can still do everything you could without interiors and terrains.

You know, I've honestly not gotten this argument yet.

It makes even less and less sense every time it's presented. Honestly, I think it was mentioned by one person, and the it spread to the mantra of the "bt i liek teh bedrum" nomads who needed a reason to keep their beloved inhibitors.

Terrain and interiors add nothing to the game other than something to look at while you're building. And what more, why is anyone upset about losing the bedroom? Perhaps I understand those of you who care so much for terrains because it did allow for some traversing and what have you, but in the Bedroom all we did was build on a flat surface. Except, it had a bed in it. and some draws and a shelf. And... a window. I guess.

Blockland is becoming the game I've wanted it to be for five years now. We need to stop coddling our security blankets and leave the crib.

You know, I've honestly not gotten this argument yet.

It makes even less and less sense every time it's presented. Honestly, I think it was mentioned by one person, and the it spread to the mantra of the "bt i liek teh bedrum" nomads who needed a reason to keep their beloved inhibitors.

Terrain and interiors add nothing to the game other than something to look at while you're building. And what more, why is anyone upset about losing the bedroom? Perhaps I understand those of you who care so much for terrains because it did allow for some traversing and what have you, but in the Bedroom all we did was build on a flat surface. Except, it had a bed in it. and some draws and a shelf. And... a window. I guess.

Blockland is becoming the game I've wanted it to be for five years now. We need to stop coddling our security blankets and leave the crib.

You clearly have no depth on this argument. If you think they are solely aesthetic you've done no reading. But as I said that's not what this topic is about.