Author Topic: Blockland crashes when a "brick" is active  (Read 1117 times)

Ok, so I never had this problem before, but here's what happened. So, I make my own server, because I kept crashing when I join a persons server when i'm done loading. So, everything was good, except when I planted a brick, I got an error, and crashed. Here is the message I got (txt document)

<?xml version="1.0" encoding="UTF-16"?>
<DATABASE>
<EXE NAME="Blockland.exe" FILTER="GRABMI_FILTER_PRIVACY">
    <MATCHING_FILE NAME="Blockland.exe" SIZE="3960832" CHECKSUM="0x7715DC35" MODULE_TYPE="WIN32" PE_CHECKSUM="0x0" LINKER_VERSION="0x0" LINK_DATE="01/12/2012 04:11:05" UPTO_LINK_DATE="01/12/2012 04:11:05" />
    <MATCHING_FILE NAME="msvcr71.dll" SIZE="348160" CHECKSUM="0x4DB09D6E" BIN_FILE_VERSION="7.10.6030.0" BIN_PRODUCT_VERSION="7.10.6030.0" PRODUCT_VERSION="7.10.6030.0" FILE_DESCRIPTION="Microsoft® C Runtime Library" COMPANY_NAME="Microsoft Corporation" PRODUCT_NAME="Microsoft® Visual Studio .NET" FILE_VERSION="7.10.6030.0" ORIGINAL_FILENAME="MSVCR71.DLL" INTERNAL_NAME="MSVCR71.DLL" LEGAL_COPYRIGHT="© Microsoft Corporation.  All rights reserved." VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x40004" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0x5BF56" LINKER_VERSION="0x0" UPTO_BIN_FILE_VERSION="7.10.6030.0" UPTO_BIN_PRODUCT_VERSION="7.10.6030.0" LINK_DATE="07/12/2006 01:35:36" UPTO_LINK_DATE="07/12/2006 01:35:36" VER_LANGUAGE="English (United States) [0x409]" />
    <MATCHING_FILE NAME="OpenAL32.dll" SIZE="60416" CHECKSUM="0x28BC58F4" BIN_FILE_VERSION="0.9.8.9" BIN_PRODUCT_VERSION="0.9.8.9" PRODUCT_VERSION="0.989" FILE_DESCRIPTION="OpenAL32" COMPANY_NAME="Creative Labs" PRODUCT_NAME="Creative Labs OpenAL32" FILE_VERSION="0.989" ORIGINAL_FILENAME="OpenAL32.dll" INTERNAL_NAME="OpenAL32" LEGAL_COPYRIGHT="Copyright © 2001" VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x40004" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0x0" LINKER_VERSION="0x0" UPTO_BIN_FILE_VERSION="0.9.8.9" UPTO_BIN_PRODUCT_VERSION="0.9.8.9" LINK_DATE="11/09/2002 00:29:06" UPTO_LINK_DATE="11/09/2002 00:29:06" VER_LANGUAGE="English (United States) [0x409]" />
</EXE>
<EXE NAME="kernel32.dll" FILTER="GRABMI_FILTER_THISFILEONLY">
    <MATCHING_FILE NAME="kernel32.dll" SIZE="989696" CHECKSUM="0x2D998938" BIN_FILE_VERSION="5.1.2600.5781" BIN_PRODUCT_VERSION="5.1.2600.5781" PRODUCT_VERSION="5.1.2600.5781" FILE_DESCRIPTION="Windows NT BASE API Client DLL" COMPANY_NAME="Microsoft Corporation" PRODUCT_NAME="Microsoft® Windows® Operating System" FILE_VERSION="5.1.2600.5781 (xpsp_sp3_gdr.090321-1317)" ORIGINAL_FILENAME="kernel32" INTERNAL_NAME="kernel32" LEGAL_COPYRIGHT="© Microsoft Corporation. All rights reserved." VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x40004" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0xFE572" LINKER_VERSION="0x50001" UPTO_BIN_FILE_VERSION="5.1.2600.5781" UPTO_BIN_PRODUCT_VERSION="5.1.2600.5781" LINK_DATE="03/21/2009 14:06:58" UPTO_LINK_DATE="03/21/2009 14:06:58" VER_LANGUAGE="English (United States) [0x409]" />
</EXE>
</DATABASE>


Please help me, I want to play Blockland again!

Ok, so I never had this problem before, but here's what happened. So, I make my own server, because I kept crashing when I join a persons server when i'm done loading. So, everything was good, except when I planted a brick, I got an error, and crashed. Here is the message I got. (This is when I re-installed Blockland to see if it would fix it, but I get the same error.)


Please help me, I want to play Blockland again!


EDIT: here is the console log

//-------------------------- 2/12/2012 -- 17:59:08 -----
Processor Init:
   Intel (unknown, Pentium 4 family), ~2.80 Ghz
     (timed at roughly 2.78 Ghz)
   FPU detected
   MMX detected
   SSE detected
 
Math Init:
   Installing Standard C extensions
   Installing Assembly extensions
   Installing FPU extensions
   Installing MMX extensions
   Installing SSE extensions
 
Input Init:
   DirectInput enabled.

Syntax error in input.
Blockland v20 build 1511
Module Directory: C:/Documents and Settings/Roger/My Documents/Blockland
Profile Path: C:/Documents and Settings/Roger/My Documents/Blockland
Total Ram: 1022 MB
OS: Windows XP Professional Service Pack 3 (build 2600)

--------- Parsing Arguments ---------
argc = 3
argv[2] = -firstRun
Parsing command line arguments: -firstRun
setModPaths: invalid mod path directory name: 'config'
--------- Loading Common ---------
setModPaths: invalid mod path directory name: 'config'
Loading compiled script base/main.cs.
Loading compiled script base/client/defaults.cs.
Loading compiled script base/server/defaults.cs.
--------- Loading MODS ---------


--------- Initializing Base ---------
Loading compiled script base/client/init.cs.
Loading compiled script base/server/init.cs.
Loading compiled script base/client/canvas.cs.
Loading compiled script base/client/audio.cs.

--------- Initializing Base: Server --------------------
Loading compiled script base/server/mainServer.cs.
Loading compiled script base/server/scripts/game.cs.

--------- Initializing Base: Client --------------------
Loading compiled script base/client/message.cs.
Loading compiled script base/client/mission.cs.
Loading compiled script base/client/missionDownload.cs.
Loading compiled script base/client/actionMap.cs.
Video Init:
   Accelerated OpenGL display device detected.
   Voodoo 2 display device not detected.

Activating the OpenGL display device...
Activating the OpenGL display device... (NEW)
OpenGLDevice::setScreenMode 800 600 32 60 0
  safeModeOn      = 1
  fixedFrame size = 3
  caption size    = 26
  maxWindowWidth  = 1274
  maxWindowHeight = 992
Setting screen mode to 800x600x32@60hz (w)...
  winState.hGLRC does not exist
  winState.appDC does not exist
  winState.appWindow does not exist
Creating a new window...
  moving window
Acquiring a new device context...
  setting pixel format
Pixel format set:
  32 color bits, 24 depth bits, 8 stencil bits
Creating a new rendering context (2)...
Making the new rendering context current (2)...
  wglMakeCurrent worked
  don't need to ressurect texture manager
  setting vsync 0
  done setting vsync
  showing window
  setting forground window
  setting window focus
  done with OpenGLDevice::setScreenMode
OpenGL Init: Enabled Extensions
OpenGL Init: Disabled Extensions
  ARB_multitexture
  EXT_paletted_texture
  EXT_compiled_vertex_array
  NV_vertex_array_range
  EXT_texture_env_combine
  EXT_packed_pixels
  EXT_fog_coord
  ARB_texture_compression
  EXT_texture_compression_s3tc
  3DFX_texture_compression_FXT1
  (ARB|EXT)_texture_env_add
  EXT_texture_filter_anisotropi c
  WGL_EXT_swap_control
  GL_ARB_vertex_buffer_object
  GL_EXT_multi_draw_arrays
  ARB_occlusion_query

OpenGL driver information:
  Vendor: NVIDIA Corporation
  Renderer: GeForce GT 240/PCI/SSE2
  Version: 3.3.0
OpenGL Init: Enabled Extensions
OpenGL Init: Disabled Extensions
  ARB_multitexture
  EXT_paletted_texture
  EXT_compiled_vertex_array
  NV_vertex_array_range
  EXT_texture_env_combine
  EXT_packed_pixels
  EXT_fog_coord
  ARB_texture_compression
  EXT_texture_compression_s3tc
  3DFX_texture_compression_FXT1
  (ARB|EXT)_texture_env_add
  EXT_texture_filter_anisotropi c
  WGL_EXT_swap_control
  GL_ARB_vertex_buffer_object
  GL_EXT_multi_draw_arrays
  ARB_occlusion_query

OpenGLDevice::setScreenMode 800 600 32 60 0
  safeModeOn      = 1
  fixedFrame size = 3
  caption size    = 26
  maxWindowWidth  = 1274
  maxWindowHeight = 992
Setting screen mode to 800x600x32@60hz (w)...
  Already at this resolution
  Video::setDevice - activate call done
  Video::setDevice - resetting canvas

OpenAL Driver Init:
OpenAL
   Vendor: Creative Labs Inc.
   Version: OpenAL 1.0
   Renderer: Software
   Extensions: EAX 2.0, EAX 3.0, EAX Unified, and EAX-AC3

Loading compiled script base/client/scripts/allClientScripts.cs.
Activating package: CanvasCursor
Loading compiled script base/client/ui/allClientGuis.gui.

--------- Loading Client Add-Ons ---------

Binding server port to default IP
UDP initialized on port 0
Engine initialized...
Exporting initial client prefs
Exporting client config
Authentication: SUCCESS
Video::setScreenMode 1152, 864, 32, 60
OpenGLDevice::setScreenMode 1152 864 32 60 0
  safeModeOn      = 1
  fixedFrame size = 3
  caption size    = 26
  maxWindowWidth  = 1274
  maxWindowHeight = 992
Setting screen mode to 1152x864x32@60hz (w)...
  don't need to create new window
  moving window
 don't need to get new device context
  setting vsync 0
  done setting vsync
  showing window
  setting forground window
  setting window focus
  done with OpenGLDevice::setScreenMode
Video::setScreenMode 640, 480, 32, 60
OpenGLDevice::setScreenMode 640 480 32 60 0
  safeModeOn      = 1
  fixedFrame size = 3
  caption size    = 26
  maxWindowWidth  = 1274
  maxWindowHeight = 992
Setting screen mode to 640x480x32@60hz (w)...
  don't need to create new window
  moving window
 don't need to get new device context
  setting vsync 0
  done setting vsync
  showing window
  setting forground window
  setting window focus
  done with OpenGLDevice::setScreenMode
Executing config/server/prefs.cs.
Video::setScreenMode 640, 480, 0, 60
OpenGLDevice::setScreenMode 640 480 32 60 0
  safeModeOn      = 1
  fixedFrame size = 3
  caption size    = 26
  maxWindowWidth  = 1274
  maxWindowHeight = 992
Setting screen mode to 640x480x32@60hz (w)...
  Already at this resolution
Executing config/server/prefs.cs.
Destroying NET Server
Exporting server prefs...

Starting Single Player Server
Binding server port to default IP
UDP initialized on port 1024
Loading compiled script base/server/scripts/DamageTypes.cs.
Loading compiled script base/server/scripts/allGameScripts.cs.
... Shape with old version.
Colorset not found, creating default colorset file


--------- Updating Add-On List ---------
Loading compiled script base/server/defaultAddOnList.cs.
Checking Add-On Weapon_Sword
Checking Add-On Weapon_Spear
Checking Add-On Weapon_Rocket_Launcher
Checking Add-On Weapon_Push_Broom
Checking Add-On Weapon_Horse_Ray
Checking Add-On Weapon_Guns_Akimbo
Checking Add-On Weapon_Gun
Checking Add-On Weapon_Bow
Checking Add-On Vehicle_Tank
Checking Add-On Vehicle_Rowboat
Checking Add-On Vehicle_Pirate_Cannon
Checking Add-On Vehicle_Magic_Carpet
Checking Add-On Vehicle_Jeep
Checking Add-On Vehicle_Horse
Checking Add-On Vehicle_Flying_Wheeled_Jeep
Checking Add-On Vehicle_Ball
Checking Add-On Sound_Synth4
Checking Add-On Sound_Phone
Checking Add-On Sound_Beeps
Checking Add-On Script_Player_Persistence
Checking Add-On Script_ClearSpam
Checking Add-On Projectile_Radio_Wave
Checking Add-On Projectile_Pong
Checking Add-On Projectile_Pinball
Checking Add-On Projectile_GravityRocket
Checking Add-On Print_Letters_Default
Checking Add-On Print_2x2r_Monitor3
Checking Add-On Print_2x2r_Default
Checking Add-On Print_2x2f_Default
Checking Add-On Print_1x2f_Default
Checking Add-On Print_1x2f_BLPRemote
Checking Add-On Player_Quake
Checking Add-On Player_No_Jet
Checking Add-On Player_Leap_Jet
Checking Add-On Player_Jump_Jet
Checking Add-On Player_Fuel_Jet
Checking Add-On Particle_Tools
Checking Add-On Particle_Player
Checking Add-On Particle_Grass
Checking Add-On Particle_FX_Cans
Checking Add-On Particle_Basic
Checking Add-On Light_Basic
Checking Add-On Light_Animated
Checking Add-On Item_Skis
Checking Add-On Item_Key
Checking Add-On Emote_Love
Checking Add-On Emote_Hate
Checking Add-On Emote_Confusion
Checking Add-On Emote_Alarm
Checking Add-On Brick_V15
Checking Add-On Brick_Treasure_Chest
Checking Add-On Brick_Teledoor
Checking Add-On Brick_Large_Cubes
Checking Add-On Brick_Halloween
Checking Add-On Brick_Christmas_Tree
Checking Add-On Brick_Checkpoint
Checking Add-On Brick_Arch

---------  Loading Add-Ons ---------
Loading Add-On: Weapon_Sword (CRC:422663545)
Executing Add-Ons/Weapon_Sword/server.cs.
8 datablocks added.

Loading Add-On: Weapon_Spear (CRC:1708784625)
Executing Add-Ons/Weapon_Spear/server.cs.
12 datablocks added.

Loading Add-On: Weapon_Rocket_Launcher (CRC:-1579783966)
Executing Add-Ons/Weapon_Rocket_Launcher/server.cs.
Executing Add-Ons/Weapon_Rocket_Launcher/weapon_rocket launcher.cs.
17 datablocks added.

Loading Add-On: Weapon_Push_Broom (CRC:1400322002)
Executing Add-Ons/Weapon_Push_Broom/server.cs.
10 datablocks added.

Loading Add-On: Weapon_Horse_Ray (CRC:367580170)
Executing Add-Ons/Weapon_Horse_Ray/server.cs.
  Loading Add-On "Vehicle_Horse"
Executing Add-Ons/Vehicle_Horse/server.cs.
Executing Add-Ons/Weapon_Horse_Ray/Weapon_HorseRay.cs.
16 datablocks added.

Loading Add-On: Weapon_Guns_Akimbo (CRC:1514321065)
Executing Add-Ons/Weapon_Guns_Akimbo/server.cs.
  Loading Add-On "Weapon_Gun"
Executing Add-Ons/Weapon_Gun/server.cs.
Executing Add-Ons/Weapon_Guns_Akimbo/Weapon_AkimboGun.cs.
19 datablocks added.

Loading Add-On: Weapon_Bow (CRC:-287218214)
Executing Add-Ons/Weapon_Bow/server.cs.
Executing Add-Ons/Weapon_Bow/weapon_bow.cs.
13 datablocks added.

Loading Add-On: Vehicle_Tank (CRC:-1976879178)
Executing Add-Ons/Vehicle_Tank/server.cs.
  Loading Add-On "Vehicle_Jeep"
Executing Add-Ons/Vehicle_Jeep/server.cs.
Executing Add-Ons/Vehicle_Jeep/jeep_Tire.cs.
Executing Add-Ons/Vehicle_Jeep/jeep_Explosion.cs.
Executing Add-Ons/Vehicle_Jeep/jeep_FinalExplosion.cs.
Executing Add-Ons/Vehicle_Jeep/jeep_Spring.cs.
  Loading Add-On "Projectile_GravityRocket"
Executing Add-Ons/Projectile_GravityRocket/server.cs.
Executing Add-Ons/Vehicle_Tank/Vehicle_Tank.cs.
Activating package: TankPackage
43 datablocks added.

Loading Add-On: Vehicle_Rowboat (CRC:1679833598)
Executing Add-Ons/Vehicle_Rowboat/server.cs.
Executing Add-Ons/Vehicle_Rowboat/Vehicle_rowboat.cs.
2 datablocks added.

Loading Add-On: Vehicle_Pirate_Cannon (CRC:274477621)
Executing Add-Ons/Vehicle_Pirate_Cannon/server.cs.
Executing Add-Ons/Vehicle_Pirate_Cannon/Vehicle_Pirate_Cannon.cs.
Executing Add-Ons/Vehicle_Pirate_Cannon/player.cs.
Activating package: PirateCannonPackage
19 datablocks added.

Loading Add-On: Vehicle_Magic_Carpet (CRC:-1879754329)
Executing Add-Ons/Vehicle_Magic_Carpet/server.cs.
Executing Add-Ons/Vehicle_Magic_Carpet/vehicle_magiccarpet.cs.
1 datablocks added.

Loading Add-On: Vehicle_Flying_Wheeled_Jeep (CRC:-1007704059)
Executing Add-Ons/Vehicle_Flying_Wheeled_Jeep/server.cs.
Executing Add-Ons/Vehicle_Flying_Wheeled_Jeep/Vehicle_FlyingWheeledJeep.cs.
1 datablocks added.

Loading Add-On: Vehicle_Ball (CRC:1111095554)
Executing Add-Ons/Vehicle_Ball/server.cs.
Executing Add-Ons/Vehicle_Ball/Vehicle_ball.cs.
1 datablocks added.

Loading Add-On: Sound_Synth4 (CRC:1168993841)
Executing Add-Ons/Sound_Synth4/server.cs.
12 datablocks added.

Loading Add-On: Sound_Phone (CRC:495093400)
Executing Add-Ons/Sound_Phone/server.cs.
8 datablocks added.

Loading Add-On: Sound_Beeps (CRC:-1169038521)
Executing Add-Ons/Sound_Beeps/server.cs.
9 datablocks added.

Loading Add-On: Projectile_Radio_Wave (CRC:-2071920097)
Executing Add-Ons/Projectile_Radio_Wave/server.cs.
8 datablocks added.

Loading Add-On: Projectile_Pong (CRC:-1429934608)
Executing Add-Ons/Projectile_Pong/server.cs.
9 datablocks added.

Loading Add-On: Projectile_Pinball (CRC:1616755715)
Executing Add-Ons/Projectile_Pinball/server.cs.
3 datablocks added.

Loading Add-On: Print_Letters_Default (CRC:-321850017)
Executing Add-Ons/Print_Letters_Default/server.cs.
0 datablocks added.

Loading Add-On: Print_2x2r_Monitor3 (CRC:-273386228)
Executing Add-Ons/Print_2x2r_Monitor3/server.cs.
0 datablocks added.

Loading Add-On: Print_2x2r_Default (CRC:546370400)
Executing Add-Ons/Print_2x2r_Default/server.cs.
0 datablocks added.

Loading Add-On: Print_2x2f_Default (CRC:-2075418351)
Executing Add-Ons/Print_2x2f_Default/server.cs.
0 datablocks added.

Loading Add-On: Print_1x2f_Default (CRC:593749094)
Executing Add-Ons/Print_1x2f_Default/server.cs.
0 datablocks added.

Loading Add-On: Print_1x2f_BLPRemote (CRC:298805165)
Executing Add-Ons/Print_1x2f_BLPRemote/server.cs.
0 datablocks added.

Loading Add-On: Player_Quake (CRC:1869810081)
Executing Add-Ons/Player_Quake/server.cs.
Executing Add-Ons/Player_Quake/Player_Quake.cs.
1 datablocks added.

Loading Add-On: Player_No_Jet (CRC:232283692)
Executing Add-Ons/Player_No_Jet/server.cs.
Executing Add-Ons/Player_No_Jet/Player_NoJet.cs.
1 datablocks added.

Loading Add-On: Player_Leap_Jet (CRC:-1770949631)
Executing Add-Ons/Player_Leap_Jet/server.cs.
Executing Add-Ons/Player_Leap_Jet/Player_LeapJet.cs.
1 datablocks added.

Loading Add-On: Player_Jump_Jet (CRC:1442097582)
Executing Add-Ons/Player_Jump_Jet/server.cs.
Executing Add-Ons/Player_Jump_Jet/player_jumpjet.cs.
1 datablocks added.

Loading Add-On: Player_Fuel_Jet (CRC:-475482288)
Executing Add-Ons/Player_Fuel_Jet/server.cs.
Executing Add-Ons/Player_Fuel_Jet/player_fueljet.cs.
1 datablocks added.

Loading Add-On: Particle_Tools (CRC:1408578690)
Executing Add-Ons/Particle_Tools/server.cs.
0 datablocks added.

Loading Add-On: Particle_Player (CRC:632639158)
Executing Add-Ons/Particle_Player/server.cs.
Executing Add-Ons/Particle_Player/Particle_Player.cs.
0 datablocks added.

Loading Add-On: Particle_Grass (CRC:172821297)
Executing Add-Ons/Particle_Grass/server.cs.
2 datablocks added.

Loading Add-On: Particle_FX_Cans (CRC:1269839762)
Executing Add-Ons/Particle_FX_Cans/server.cs.
Executing Add-Ons/Particle_FX_Cans/Particle_FX Cans.cs.
0 datablocks added.

Loading Add-On: Particle_Basic (CRC:944306145)
Executing Add-Ons/Particle_Basic/server.cs.
Executing Add-Ons/Particle_Basic/Particle_Basic.cs.
14 datablocks added.

Loading Add-On: Light_Basic (CRC:821608411)
Executing Add-Ons/Light_Basic/server.cs.
Executing Add-Ons/Light_Basic/light_basic.cs.
8 datablocks added.

Loading Add-On: Light_Animated (CRC:741655084)
Executing Add-Ons/Light_Animated/server.cs.
Executing Add-Ons/Light_Animated/Light_animated.cs.
4 datablocks added.

Loading Add-On: Item_Skis (CRC:-1297399269)
Executing Add-Ons/Item_Skis/server.cs.
Executing Add-Ons/Item_Skis/item_skis.cs.
19 datablocks added.

Loading Add-On: Item_Key (CRC:-1797341754)
Executing Add-Ons/Item_Key/server.cs.
Executing Add-Ons/Item_Key/yellowKey.cs.
Executing Add-Ons/Item_Key/greenKey.cs.
Executing Add-Ons/Item_Key/blueKey.cs.
8 datablocks added.

Loading Add-On: Emote_Love (CRC:-523094267)
Executing Add-Ons/Emote_Love/server.cs.
Executing Add-Ons/Emote_Love/emote_love.cs.
3 datablocks added.

Loading Add-On: Emote_Hate (CRC:1310005566)
Executing Add-Ons/Emote_Hate/server.cs.
Executing Add-Ons/Emote_Hate/emote_hate.cs.
3 datablocks added.

Loading Add-On: Emote_Confusion (CRC:-484575768)
Executing Add-Ons/Emote_Confusion/server.cs.
Executing Add-Ons/Emote_Confusion/emote_confusion.cs.
3 datablocks added.

Loading Add-On: Emote_Alarm (CRC:1255360882)
Executing Add-Ons/Emote_Alarm/server.cs.
Executing Add-Ons/Emote_Alarm/emote_alarm.cs.
5 datablocks added.

Loading Add-On: Brick_V15 (CRC:-471793674)
Executing Add-Ons/Brick_V15/server.cs.
4 datablocks added.

Loading Add-On: Brick_Treasure_Chest (CRC:-351797947)
Executing Add-Ons/Brick_Treasure_Chest/server.cs.
Activating package: TreasureChestPackage
Activating package: TreasureChestPersistencePacka ge
2 datablocks added.

Loading Add-On: Brick_Teledoor (CRC:872441184)
Executing Add-Ons/Brick_Teledoor/server.cs.
Activating package: TeledoorPackage
1 datablocks added.

Loading Add-On: Brick_Large_Cubes (CRC:-1732088830)
Executing Add-Ons/Brick_Large_Cubes/server.cs.
9 datablocks added.

Loading Add-On: Brick_Halloween (CRC:198216298)
Executing Add-Ons/Brick_Halloween/server.cs.
Activating package: pumpkinCarving
5 datablocks added.

Loading Add-On: Brick_Checkpoint (CRC:1304550503)
Executing Add-Ons/Brick_Checkpoint/server.cs.
Activating package: CheckpointPackage
1 datablocks added.

Loading Add-On: Brick_Arch (CRC:1421116531)
Executing Add-Ons/Brick_Arch/server.cs.
12 datablocks added.


Loading compiled script base/server/defaultMusicList.cs.


Datablock Report:
  Base:    421
  Paint:   252
  Add-Ons: 319
  Music:   15
  Total:   1007


*** LOADING MISSION: Add-Ons/Map_Tutorial/tutorial.mis
*** Stage 1 load
Mission Name: Tutorial
Mission SaveName: Tutorial
Mission Description:
*** Stage 2 load
Executing Add-Ons/Map_Tutorial/tutorial.mis.
Executing Add-Ons/Map_Tutorial/tutorial.cs.
Executing Add-Ons/Map_Tutorial/tutorialCompletedGui.gui.
Activating package: TutorialParentingPackage
*** Mission loaded
Regenerating file manifest
Got 1239 items in manifest, 911 files hashed
Got connect request from IPX:00000000:000000000000:0
  lan name = Blockhead
Connection established
Connected successfully, killing other pending connections
AUTHCHECK: Blockhead = LAN client -> LAN server, loading
CADD: 6273 local
 +- bl_id = 999999
 +- no auto admin
*** Sending mission load to client: Add-Ons/Map_Tutorial/tutorial.mis
*** New Mission: Add-Ons/Map_Tutorial/tutorial.mis
*** Phase 1: Download Datablocks & Targets
Received manifest and requested 848 blobs. (391 duplicates removed)
Got non-CURLE_OK result on a request, result was 3
 - Request was for ''
Got non-CURLE_OK result on a request, result was 3
 - Request was for ''
Got non-CURLE_OK result on a request, result was 3
 - Request was for ''
Got non-CURLE_OK result on a request, result was 3
 - Request was for ''
Got non-CURLE_OK result on a request, result was 3
 - Request was for ''
Got non-CURLE_OK result on a request, result was 3
 - Request was for ''
Got non-CURLE_OK result on a request, result was 3
 - Request was for ''
Got non-CURLE_OK result on a request, result was 3
 - Request was for ''
CDN Download finished
*** Phase 2: Download Ghost Objects
*** Phase 3: Mission Lighting
  Successfully loaded mission lighting file: 'Add-Ons/Map_Tutorial/tutorial_382e27f0.ml'
Mission lighting done
Blockhead spawned.
direct load Add-Ons/Map_Tutorial/Tutorial_Part1.bls

Attach your console.log, instead of pasting it. There's a character limit.


Ok, attached. Hope its the right thing.

Nope. It should be bigger than that with trace on.

Okay, im pretty sure this is it now 100%.

Yes that is. Unfortunately, I can't figure out what is it. I am at a loss.

Yes that is. Unfortunately, I can't figure out what is it. I am at a loss.
At least you tried, thanks anyways.

At least you tried, thanks anyways.

You're welcome. I'm sure a more experienced user would help.



You're welcome. I'm sure a more experienced user would help.
I think badspot counts as a more experienced user  :cookieMonster:

I think badspot counts as a more experienced user  :cookieMonster:

Heck, he created the game.