like now it only says self what happedn to player and client
It went because of abuse
whores
I've always wondered- what exactly IS retrocheck for VCE? I see people using it the exact same way I'd use other variable events, and the same result is gotten. So what's the difference?
Retrocheck is basically for people that are still used to the older variable events.
onactivate>self>firerelayonactivate>self>firerelayonrelay>player>addheath 100