I've got an issue concerning a player's velocity when I push a "stationary" playertype onto the player. Basically, I have a weapon that can be deployed but I'm wanting the player to be fixated to the spot that he deployed. However, if I'm moving when I deploy, the pushed playertype is applied where I can't move, but causes the player to slide infinitly in the direction he was originaly moving before deploying.
Does anyone know a script snippet to set a player's velocity?