Found this in my saves folder along with the thousands of other unfinished project, just figured I would share it with you guys since I'm working on it again. It is kind of meant to be a Special Operations TDM, in which one team (the non-spec ops team) has abut 4 players for every one on the other team. The point of the Spec Ops team is too kill everyone (hard way) or blow stuff up (easy way). IF you ever played Rykutas Spec Ops TDM, it is based off of that.
I also just edited a couple of guns to make no shooting sounds at all to make things more interesting. The ones with no sound are a lot weaker though and are meant to be used on individuals.
Eye-candy:

The entrance in the day time. The game would not be played in light.

Secret entrance to the underground place that hasn't been built yet (daytime).

Outside in daylight.

Entrance from tunnel in night time. The lights you see are toggled by a man in the control room. That same guy would open the gates.

Tunnel at nighttime, a vehicle will probably be coming out of there.

Bad picture of the tower at nighttime.

Spotlights on top of tower being activated. These are toggled on and off from the tower.

Control booth, toggles entrance lights and the gate to get in.
The front part is all thats done, I plan on making a barracks, fueling facility, and warehouse in the empty area behind.