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Shadows and Shaders vs. Interiors and Terrain
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Topic: Shadows and Shaders vs. Interiors and Terrain (Read 543 times)
Communist
February 22, 2012, 10:21:52 PM
Just continue discussing this.
I personally am on the neutral side.
Fan art and stuff:
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Last Edit: February 22, 2012, 10:33:16 PM by Communist
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cciamlazy
February 22, 2012, 10:22:17 PM
Why?
Communist
February 22, 2012, 10:23:04 PM
Quote from: cciamlazy on February 22, 2012, 10:22:17 PM
Why?
so people don't get mad or anything
Darkness ZXW
February 22, 2012, 10:24:45 PM
Lugnut
February 22, 2012, 10:32:54 PM
wtf
stuffty meme, that hat is not a hipster hat
Darkness ZXW
February 22, 2012, 10:34:40 PM
Quote from: Lugnut1206 on February 22, 2012, 10:32:54 PM
wtf
stuffty meme, that hat is not a hipster hat
Feel free to message me a 200x80 beret.
Swat 3
February 23, 2012, 11:05:28 AM
Hmmmmm
Shadows and Shaders
I do care about the Interiors and Terrain, but it is glitchy, we can build the maps with a program that puts us in a mode, that we can place bricks that anyone cannot destroy but they can all build on.
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