Author Topic: Game exits suddenly, no error screen  (Read 944 times)

Aright, I'm going to need some help on this one guys. Here it goes:
Everytime I start blockland and go into a multiplayer game it starts to load then exits out. No error screens or anything. THEN I did singleplayer. It crashed too. One again no error screens Multiplayer or singleplayer.
If anyone knows a fix or anything please feel free to post.  
« Last Edit: February 23, 2012, 02:44:29 PM by Badspot »


Is this it?

Badspot

  • Administrator
That is your old console log from v19.  Post the one from your my documents/blockland folder.

Do not post ambiguous topic titles in the future.

This should be it.

Also should I add that it crashes after it finished.
I don't know is that helps but.

Looks like it fails to export slayer/config.cs
Maybe you delete taht but idk ask Greek2Me


launcher.log too?
I think that's only for the launcher.

Looks like it fails to export slayer/config.cs
Maybe you delete taht but idk ask Greek2Me
Try this.

Try this,

Click on the server you want to join

Open the console by pressing ~ (located underneath the escape key)

Type trace(1); into the console and press enter.

Join the server

Allow blockland to suddenly close

Post new console log.

Looks like it fails to export slayer/config.cs
Maybe you delete taht but idk ask Greek2Me
It's not at all related to Slayer. That message reports that it completed successfully. By the time it's crashed, Slayer has already finished everything it's doing.

Sometimes Blockland randomly closes down with no error screen for me. Though this doesn't happend often so I don't worry too much.

It's not at all related to Slayer. That message reports that it completed successfully. By the time it's crashed, Slayer has already finished everything it's doing.
Ah ok

Try this,

Click on the server you want to join

Open the console by pressing ~ (located underneath the escape key)

Type trace(1); into the console and press enter.

Join the server

Allow blockland to suddenly close
I did that, I am not so sure is this is it or not.


Post new console log.