Author Topic: Terrain Generator - Link removed  (Read 2547 times)


made by this guy named boomerangdog dont know if u heard of him hes a person.

History
I'll keep it short because it's kinda boring, though it's worth being said.
So first I was digging around in a few old digging mods and I found a perlin noise thing that zack0wack0 wrote so I made a few adjustments to the thing and I noticed it was completely useless so I ripped out the generator and adjusted a few things and put in an adventure mode to it added grasses and trees and walla I'm here. Since this wasn't done but I felt like it should go out, I post in modification discussion.
Beta 1 - General Terrain generation.
Beta 2 - Grass/Trees/New Colors
Beta 3 - Bug Fixes/Options

Notifications
Key
[BUG GOES HERE]
*REQUIREMENT GOES HERE*
(WARNING GOES HERE)

[Sometimes theres weird lines of the terrain that go off.]
[Some weird things happen when you plant bricks on it.[/b]][/b]
*Use Tureno's colorset*
*Must have Large_Cubes enabled*
(Works best with little amounts of add-ons)
(It's not infinite)
(Works best in Dedicated Mode, for the height generator takes a bit)
(I may have left a few scraps of water in there, ignore it, it's something coming up in beta 4)
(The slate.dif may not delete for some people, just look at it say /getid and take the ID and in console do id.delete(); :S)

Modders
If you would like to use this in any scripts of yours, if you would just give me credit you can use this :)
Also, if you find any bugs that you fix or add any features you think are cool, post a download and I'll make some kind of way to download them :).

Credits
Almost forgot this
•Brian Smith - The code...?
•Zack0Wack0 - The Perlin Noise Library thing
•Aloshi - some code for the water you can't see.
•Zane/Legomanjosh - Testing/Suggestions/COLOURS

Preferences
At the top your going to see

$Terrain::Option::Trees = true; //Generate trees?
$Terrain::Color::Trees = 4;
$Terrain::Color::Dirt = 55;
$Terrain::Color::Grass = 32;
$Terrain::X = 150;
$Terrain::Y = 150;

So I'll basically tell you what each of them mean.
$Terrain::Option::Trees - Generate trees?
$Terrain::Color::* - Color of whatever
$Terrain::X/Y - The size of the map. Suggested to keep under 200, because it takes time to generate.



If someone could make a awesome logo, that'd be nice :)
« Last Edit: March 25, 2012, 01:52:39 AM by Brian Smithers »

attempted to create logo
failed miserably
sorry

also first post looks cool



lovey logo is lovey.
If you use this, can you please say it was made by Boomerangdog, for that is who I am :3
Omgeh, that comment on me is so mean >:C


Can you add a GUI for the host upon the server starting, where you can set the volatility, size, etc? A little off topic, but can you make a tool to import heightmaps into bricks? I work with Terragen 2 alot, and it would be cool to see the stuff I made there as a TDM.

video
befor download
i am to lazy


Bump because no one is sharing their opinions on this and actually using it before judging.

Does it work with Multiplayer or is that still broke?

Does it work with Multiplayer or is that still broke?
Never was broken

-Make it possible to have terrain generate before spawning
-Fix Glitch where line of terrain goes above or below the normal height
-Make it so that you can delete bricks off terrain easier
-Make it so that "Terrain Generator does not trust you enough" does not show up

Never was broken

Oh, there was a terragen that broke in v20.  I thought this was based off from it.

Oh, there was a terragen that broke in v20.  I thought this was based off from it.
OH
OHGOD NO
*throws up*
NONONONONONO
Terragen is awful
just awful.

You should make a video or range of pictures so we can see what the generated terrain looks like.