Author Topic: MY SERVER CRASHES AFTER 20 MINUTES! I HOST IMPORTANT THINGS, NEED HELP!  (Read 510 times)

So, I start my Knife TDM up like normal, it plays normally up until one point, where it crashes randomly. And guess what? I disabled almost every add-on to reduce the chance of that happening, but didn't work.


CONSOLE.LOG:
Code: [Select]

9)
Executing Add-Ons/Item_Skis/server.cs.
Executing Add-Ons/Item_Skis/item_skis.cs.
19 datablocks added.

Loading Add-On: Gamemode_TeamDeathmatch (CRC:1745991961)
Executing Add-Ons/Gamemode_TeamDeathmatch/server.cs.
Executing Add-Ons/Gamemode_TeamDeathmatch/Support_SpecialKills.cs.
Activating package: SpecialKills
Executing Add-Ons/Gamemode_TeamDeathmatch/Support_Gamemodes.cs.
  Loading Add-On "Event_Variables"
Executing Add-Ons/Event_Variables/server.cs.
Activating package: VCE_Other
Executing Add-Ons/Event_Variables/server/package.cs.
Executing Add-Ons/Event_Variables/server/misc.cs.
Executing Add-Ons/Event_Variables/server/networking.cs.
Executing Add-Ons/Event_Variables/server/replacers.cs.
Executing Add-Ons/Event_Variables/server/groups.cs.
Executing Add-Ons/Event_Variables/server/inputs.cs.
Executing Add-Ons/Event_Variables/server/outputs.cs.
  Loading Add-On "JVS_Content"
Executing Add-Ons/JVS_Content/server.cs.
Activating package: JVS_Content
Refreshing JVS Content Restrictions (Adding restriction "Admin")
registerOutputEvent() - Output event "contentStop" already registered on class fxDTSBrick - overwriting.
registerOutputEvent() - Output event "contentStart" already registered on class fxDTSBrick - overwriting.
Refreshing JVS Content Restrictions (Adding restriction "BLIDAllow")
registerOutputEvent() - Output event "contentStop" already registered on class fxDTSBrick - overwriting.
registerOutputEvent() - Output event "contentStart" already registered on class fxDTSBrick - overwriting.
Refreshing JVS Content Restrictions (Adding restriction "BLIDDeny")
registerOutputEvent() - Output event "contentStop" already registered on class fxDTSBrick - overwriting.
registerOutputEvent() - Output event "contentStart" already registered on class fxDTSBrick - overwriting.
Refreshing JVS Content Restrictions (Adding restriction "MiniGame")
registerOutputEvent() - Output event "contentStop" already registered on class fxDTSBrick - overwriting.
registerOutputEvent() - Output event "contentStart" already registered on class fxDTSBrick - overwriting.
Refreshing JVS Content Restrictions (Adding restriction "TrustLevel1")
registerOutputEvent() - Output event "contentStop" already registered on class fxDTSBrick - overwriting.
registerOutputEvent() - Output event "contentStart" already registered on class fxDTSBrick - overwriting.
Refreshing JVS Content Restrictions (Adding restriction "TrustLevel2")
registerOutputEvent() - Output event "contentStop" already registered on class fxDTSBrick - overwriting.
registerOutputEvent() - Output event "contentStart" already registered on class fxDTSBrick - overwriting.
Refreshing JVS Content Restrictions (Adding restriction "TrustLevel3")
registerOutputEvent() - Output event "contentStop" already registered on class fxDTSBrick - overwriting.
registerOutputEvent() - Output event "contentStart" already registered on class fxDTSBrick - overwriting.
Activating package: jvsInteractiveContent_Restriction_Teams
Refreshing JVS Content Restrictions (Adding restriction "TeamAllow")
registerOutputEvent() - Output event "contentStop" already registered on class fxDTSBrick - overwriting.
registerOutputEvent() - Output event "contentStart" already registered on class fxDTSBrick - overwriting.
Refreshing JVS Content Restrictions (Adding restriction "TeamDeny")
registerOutputEvent() - Output event "contentStop" already registered on class fxDTSBrick - overwriting.
registerOutputEvent() - Output event "contentStart" already registered on class fxDTSBrick - overwriting.
Activating package: TeamDeathmatch
Executing Add-Ons/Gamemode_TeamDeathmatch/Gamemode_Deathmatch.cs.
Executing Add-Ons/Gamemode_TeamDeathmatch/Gamemode_Team Deathmatch.cs.
22 datablocks added.

Loading Add-On: Event_setPlayerTransform (CRC:-766871841)
Executing Add-Ons/Event_setPlayerTransform/server.cs.
Executing Add-Ons/Event_setPlayerTransform/Event_SetPlayerTransform.cs.
Activating package: RotSetTransformOverwrite
0 datablocks added.

Loading Add-On: Emote_Love (CRC:-523094267)
Executing Add-Ons/Emote_Love/server.cs.
Executing Add-Ons/Emote_Love/emote_love.cs.
3 datablocks added.

Loading Add-On: Emote_Hate (CRC:1310005566)
Executing Add-Ons/Emote_Hate/server.cs.
Executing Add-Ons/Emote_Hate/emote_hate.cs.
3 datablocks added.

Loading Add-On: Emote_Confusion (CRC:-484575768)
Executing Add-Ons/Emote_Confusion/server.cs.
Executing Add-Ons/Emote_Confusion/emote_confusion.cs.
3 datablocks added.

Loading Add-On: Emote_Alarm (CRC:1255360882)
Executing Add-Ons/Emote_Alarm/server.cs.
Executing Add-Ons/Emote_Alarm/emote_alarm.cs.
5 datablocks added.

Loading Add-On: Brick_V15 (CRC:-471793674)
Executing Add-Ons/Brick_V15/server.cs.
4 datablocks added.

Loading Add-On: Brick_Treasure_Chest (CRC:-351797947)
Executing Add-Ons/Brick_Treasure_Chest/server.cs.
Activating package: TreasureChestPackage
Activating package: TreasureChestPersistencePackage
2 datablocks added.

Loading Add-On: Brick_LongRangeMusic (CRC:1552022945)
Executing Add-Ons/Brick_LongRangeMusic/server.cs.
Executing Add-Ons/Brick_LongRangeMusic/Support_CustomRangeMusic.cs.
Activating package: customrangemusic
4 datablocks added.

Loading Add-On: Brick_Large_Cubes (CRC:-1732088830)
Executing Add-Ons/Brick_Large_Cubes/server.cs.
9 datablocks added.

Loading Add-On: Brick_InvertedCorners (CRC:-281276134)
Executing Add-Ons/Brick_InvertedCorners/server.cs.
2 datablocks added.

Loading Add-On: Brick_HorizPoles (CRC:1955230299)
Executing Add-Ons/Brick_HorizPoles/server.cs.
6 datablocks added.

Loading Add-On: Brick_Halloween (CRC:198216298)
Executing Add-Ons/Brick_Halloween/server.cs.
Activating package: pumpkinCarving
5 datablocks added.

Loading Add-On: Brick_GrillPlate (CRC:1486312024)
Executing Add-Ons/Brick_GrillPlate/server.cs.
2 datablocks added.

Loading Add-On: Brick_Fence (CRC:431308324)
Executing Add-Ons/Brick_Fence/server.cs.
5 datablocks added.

Loading Add-On: Brick_ExtraRamps (CRC:-1210740721)
Executing Add-Ons/Brick_ExtraRamps/server.cs.
18 datablocks added.

Loading Add-On: Brick_Essentials (CRC:183110808)
Executing Add-Ons/Brick_Essentials/server.cs.
43 datablocks added.

Loading Add-On: Brick_Christmas_Tree (CRC:406667847)
Executing Add-Ons/Brick_Christmas_Tree/server.cs.
1 datablocks added.

Loading Add-On: Brick_Checkpoint (CRC:1304550503)
Executing Add-Ons/Brick_Checkpoint/server.cs.
Activating package: CheckpointPackage
1 datablocks added.

Loading Add-On: Brick_BaseplatePack (CRC:1228799403)
Executing Add-Ons/Brick_BaseplatePack/server.cs.
ERROR: Invalid brick size in Add-Ons/Brick_BaseplatePack/66x66.blb
22 datablocks added.

Loading Add-On: Brick_Arch (CRC:1421116531)
Executing Add-Ons/Brick_Arch/server.cs.
12 datablocks added.


Executing config/server/musicList.cs.


Datablock Report:
  Base:    421
  Paint:   441
  Add-Ons: 464
  Music:   15
  Total:   1341


*** LOADING MISSION: Add-Ons/Map_Bedroom/bedroom.mis
*** Stage 1 load
Mission Name: Bedroom
Mission SaveName: Bedroom
Mission Description:
*** Stage 2 load
Executing Add-Ons/Map_Bedroom/bedroom.mis.
*** Mission loaded
Regenerating file manifest
Got 1529 items in manifest, 0 files hashed
Posting to master server
Posting to rtb server
Got connect request from o
  net name = I have not
Connection established
Connected successfully, killing other pending connections
AUTHCHECK: I have not = LAN client -> internet server, auth with server ip
Could not write to socket. Error: Broken pipe
Could not write to socket. Error: Broken pipe
Auth Init Successfull: I have not
CADD: 51736 local
 +- bl_id = 6138
 +- AUTO SUPER ADMIN (ID same as host)
*** Sending mission load to client: Add-Ons/Map_Bedroom/bedroom.mis
Add-Ons/System_ReturnToBlockland/support/networking.cs (319): Unknown command onDisconnect.
*** Prep-Phase 1: Download GUI
*** New Mission: Add-Ons/Map_Bedroom/bedroom.mis
*** Phase 1: Download Datablocks & Targets
Received manifest and requested 1051 blobs. (478 duplicates removed)
Got non-CURLE_OK result on a request, result was 3
 - Request was for ''
Got non-CURLE_OK result on a request, result was 3
 - Request was for ''
Got non-CURLE_OK result on a request, result was 3
 - Request was for ''
Got non-CURLE_OK result on a request, result was 3
 - Request was for ''
Got non-CURLE_OK result on a request, result was 3
 - Request was for ''
Got non-CURLE_OK result on a request, result was 3
 - Request was for ''
Got non-CURLE_OK result on a request, result was 3
 - Request was for ''
Got non-CURLE_OK result on a request, result was 3
 - Request was for ''
CDN Download finished
Activating package: VCE_Main
VCEClient: Server is running VCE 6.12.
ERROR: Invalid brick size in Add-Ons/Brick_BaseplatePack/66x66.blb
*** Phase 2: Download Ghost Objects
*** Phase 3: Mission Lighting
  Successfully loaded mission lighting file: 'Add-Ons/Map_Bedroom/bedroom_ce7dd2f0.ml'
Mission lighting done
I have not spawned.
Posting to rtb server
Posting to master server
Posting to rtb server
AUTHCHECK: I have not = LAN client -> internet server, auth with server ip
Auth Continue Successfull: I have not
Add-Ons/System_ReturnToBlockland/support/networking.cs (319): Unknown command onDisconnect.
Got Connect challenge Request from IP:81.183.200.56:24353
Got connect request from IP:81.183.200.56:24353
  net name = Are
AUTHCHECK: Are = internet client -> internet server, regular auth
Auth Init Successfull: Are
CADD: 57876 IP:81.183.200.56:24353
 +- bl_id = 30570
 +- no auto admin
*** Sending mission load to client: Add-Ons/Map_Bedroom/bedroom.mis
Posting to master server
Posting to rtb server
Regenerating file manifest
Got 1526 items in manifest, 8 files hashed
Are: woo
Are: laggin
Are: hi
Are spawned.
I have not: sorry man
Are: hi
Are: not admin
I have not: I'm waiting for this to crash so I can send a console.log to the forums
I have not: So I'm afk watching Family Guy
I have not: afk
Are: ok
Posting to rtb server
AUTHCHECK: I have not = LAN client -> internet server, auth with server ip
Auth Continue Successfull: I have not
Add-Ons/System_ReturnToBlockland/support/networking.cs (319): Unknown command onDisconnect.
Posting to master server
Posting to rtb server
AUTHCHECK: Are = internet client -> internet server, regular auth
Auth Continue Successfull: Are
Add-Ons/System_ReturnToBlockland/support/networking.cs (319): Unknown command onDisconnect.
I have not: NO MUSIC PLZ
I have not: TRYING TO LISTEN
I have not: afk
I have not: sshhhh
Posting to rtb server
AUTHCHECK: I have not = LAN client -> internet server, auth with server ip
Auth Continue Successfull: I have not
Add-Ons/System_ReturnToBlockland/support/networking.cs (319): Unknown command onDisconnect.
I have not: dude i said sh
I have not: just sit by the fire or something
Posting to master server
Posting to rtb server
AUTHCHECK: Are = internet client -> internet server, regular auth
Auth Continue Successfull: Are
Add-Ons/System_ReturnToBlockland/support/networking.cs (319): Unknown command onDisconnect.
Posting to rtb server
AUTHCHECK: I have not = LAN client -> internet server, auth with server ip
Auth Continue Successfull: I have not

Not full thing, but it ends where it crashes.

Look all normal... it says Auth Continue Successfull at the end
Maybe put your console in trace(1); and post that
Btw, dont put the console.log in as (code), look at Additional Options at the bottom

Sorry, could you clarify on "console in trace(1);"?

you type trace(1); in console and press enter
That will create tons of console spam and note down every curser movement and such