Author Topic: [SOLVED] Blender - Particles Won't Render  (Read 1813 times)

Alright, I've recently run into a problem. I have a fire emitter set up, works perfectly fine. But when I put it inside a model from BLS2OBJ, the particle is not rendered since it is emitting from inside an object (I think). Is there any way to have a particle still emit and render while it is inside an object?

Here is the .blend. See if you can figure out how to get the particles to render.

EDIT: Fixed it. Turns out I needed to turn off my object's material transparency, just in case you were wondering.
« Last Edit: February 26, 2012, 04:18:56 PM by Awdax »


That's really weird. I can't find anything wrong with it. Try here: http://www.blenderartists.org/forum/

Yeah, I've tested particles inside a cube, and it worked. I have no clue what is stopping the particles from being rendered. When I do render, and stop while it is processing the area where the fire is, the render will contain the cave, but behind it, still being processed, is the particles. As if the particles are being rendered, but the cave mesh is being rendered over it.