I was basing that off of the code you posted here
In this code, if the client exists, it sets the fov to default (90). If the client does not exist, then it has no effect because there is no client. The game doesn't ignore it. It is simply a case of the executed code does diddly squat. There is no way that the 20 degree fov can be in effect. The code is good except the if statement you use makes no sense.
Oh...
Back to work.
EDIT-New problem has arisen, I'm trying to parent datablocks for my dragonuv in order to reduce datablocks for the addon I'm making. I basically took a look at bushido's magnum skin's codes for reference on how to do it.
It's using the MK11's datablocks, but when I used it ingame, this is what happened-
It worked normal despite a few model errors that can be fixed later on.
But one problem I'm having is the fact that there are no sounds being played.
It's really bothering me, and I just really want to get this out of the way.
EDIT-nevermind, doesn't matter now.