Author Topic: How come some skyboxes have low texture quality?  (Read 383 times)

Why do some sky boxes have good texture quality but then some don't?

Is it the file itself or does torque/blockland lower the quality?

(I think we are going to need some higher res textures for skyboxes and prints because I think they are going to be used more, roads, signs, terrain textures, etc.

Saves a little bit of memory. using photorealistic ones aren't necessary at all.

Some maps? Which ones? Also if I remember Skyboxes do have a quality slider. Or maybe not.

Im not sure which ones off of the top of my head but some are just very blurry in my opinion.

Saves a little bit of memory. using photorealistic ones aren't necessary at all.

I meant in the sense actual quality, like resolution....

I meant in the sense actual quality, like resolution....
you could always find some off google, i think the need 6 sides or something, at least in unity 3D

And no, i don't think torque makes them look less lovey.