Poll

What would you rate the server over all?(At least try it first)

5/5
2 (18.2%)
4/5
4 (36.4%)
3/5
2 (18.2%)
2/5
1 (9.1%)
1/5
2 (18.2%)

Total Members Voted: 11

Author Topic: Battlefield 3 server  (Read 3633 times)

Looks good, but-

1. Needs more variation in buildings. Maybe a few blown out roofs, shingle roofs, etc.
2. Needs more terrain variation. Height variation, burnt out trees, etc.
3. Try using a weapon shop system for some variation or something different.
I'll try it out.

the lazy mans way out is to place warehouses and fill them with boxes or spam storage containers everywhere. its okay SOMETIMES but you need to put more effort into that.

the lazy mans way out is to place warehouses and fill them with boxes or spam storage containers everywhere. its okay SOMETIMES but you need to put more effort into that.
Most of the effort went into creating the event system for the capture points, but this is only my second battlefield server, and there will definitely be more to come.

Nice build i like it and where did you get the vehicle at base C?

Nice build i like it and where did you get the vehicle at base C?
It's Gravity Cat's T90 tank.

battlefield 3 PWNS Modern Warfare 3!

Oh God. This looks VERY good!


Is eh. Layout is fine, buildings look fine, but there is too much open space that could use at least some form of cover, and the buildings need more color variation. Lattices on that radio tower should be replaced in part by normal bricks.

Spawn room looks need a lot of work, and you have inconsistencies with the weapon eras. I see a Springfield/garand rifle in the midst of automatic and semi auto assault rifles.


Suggestions: punctuate the flat empty areas with assortments of crates, burning piles of rubble, sandbags, and just stuff in general. Balance out the distribution of buildings and make it so that people can't shoot across the whole map from where they start out from. Don't include the tank near the other base as it unbalances gameplay.

4/10, rating is only building style and layout. I will change this to include actual gameplay quality if I experience it.

Is eh. Layout is fine, buildings look fine, but there is too much open space that could use at least some form of cover, and the buildings need more color variation. Lattices on that radio tower should be replaced in part by normal bricks.

Spawn room looks need a lot of work, and you have inconsistencies with the weapon eras. I see a Springfield/garand rifle in the midst of automatic and semi auto assault rifles.


Suggestions: punctuate the flat empty areas with assortments of crates, burning piles of rubble, sandbags, and just stuff in general. Balance out the distribution of buildings and make it so that people can't shoot across the whole map from where they start out from. Don't include the tank near the other base as it unbalances gameplay.

4/10, rating is only building style and layout. I will change this to include actual gameplay quality if I experience it.
All of this i will take into consideration except for the weapons. if you ever have played battlefield bad company 2, it featured the m1 garand as a special weapon only available to battlefield veterans (people who have played other battlefield games) so im keeping it as my own personal touch. also, the spawning is fine. everyone ive asked about it has said its not confusing at all. all together, thank you for the feedback. i will definitely be making more servers in the future and i'll use what ive learned here to construct them.

battlefield 3 PWNS Modern Warfare 3!
They both are better in different ways but overall, i'm a fan of battlefield. :)