Hmm you can crash a server with events? Idea:
OnActivate - Self - fireRelay
onRelay - Self - fireRelay
onRelay - Self - VCEifValue <var:pl:firing>
onVariabletrue - Player - setPlayerScale (2.00)
onVariablefalse - Player - setPlayerScale (0.20)
Then rapidclick. Sheesh lag up to crash!