Author Topic: Damage Location  (Read 869 times)

I know how to check if a damage is in a certain area around you, from TheGeek's Headshots, but is it possible to check whether it is in a certian box in front of you? I'd like to make a sort of shield but it currently works all around your torso rather than just the shield itself.

I know a simple method with X/Y pos + Rotation but it won't work if you are aiming up or down.

Look at the source code of the chainsaw.

Clever. I didn't know getDamageLocation worked - didn't seem to in 1.02.