Poll

Should i post giant builds?

YUP
15 (46.9%)
NUP
2 (6.3%)
Don't post more builds
1 (3.1%)
I dont care
10 (31.3%)
Lock this C:
4 (12.5%)

Total Members Voted: 32

Author Topic: My Aircraft Carrier  (Read 4992 times)

Hello guys, this is my 1st post of gallery C:
This is my aircraft carrier, i built in ??/03/12



My aircraft carrier uses fighter jet by Phydeoux.


It have ramps for help jets fly.


Or you can disable them.


Feel free to rate x/10
« Last Edit: March 24, 2012, 02:02:49 PM by Checko2100 »

Looks pretty good. Do you have an underdeck?

Looks pretty good. Do you have an underdeck?
Yup, if you want i can post more pictures.

Looks good.

Yup, if you want i can post more pictures.
Sure, let us take a look.

DL.
DL now
will appreciate

Looks good.
Sure, let us take a look.
Here are pics:

Beds


Guns

That is AWESOME! but would be nice to make it bigger and add a Helicopter pad

Damn, not bad. Not bad one bit.


 8/10. My only complaint is the flight deck looks reverse (possibly just the location of the tower).

Imo it's a 6/10.
Everything doesn't look very good on deck and inside of it.
Although you did really good on the keel though.

Now that i've seen the interior...



The build is rather nice, with a correct deck layout and the correct idea of "multiple" runways. However, the runways are overdone and the deck is too crowded. Normally the first interior level inside a carrier is a second deck for storage of planes.
  The runways need a redesign for simplicity; stick to one runway with maybe one branchoff.

The interior does not look good at all, to be honest. Although its very nice to see one, it isn't realistic enough to make it fit. Normally, crew decks on carriers tend to be very short in terms of head room; almost all the doorways you pass through is guaranteed to hit your head if you don't duck. Using the pressure door by phy is correct headheight, but the actual room headheight needs to be reduced to 5 blocks tall. Bunks should also be shorter and have just enough space for a blockhead.

The armory doesn't make much sense. The modern age of sea warfare changed the method of battle so that no crew actually board another ship, and so therefore the weapons don't serve a use. Usually you'll see one or two medium sized cannon turrets (large would be the stuff you see on classic battleships from WWII) and a few miniguns/AA turrets. Full modern would involve missile launchers and minigun turrets instead.

The comms tower is too wide. In reality, comm towers have a very small base to facilitate a stairway down to the lower deck and just enough space for stairs to the upper areas, which expand out slightly. You can see this in the following picture:

If you compare the tower to the vehicle at the bottom right you'll see what I mean.



Overall, 6/10, the basic design structures are good but everything needs work.





Now that i've seen the interior...



The build is rather nice, with a correct deck layout and the correct idea of "multiple" runways. However, the runways are overdone and the deck is too crowded. Normally the first interior level inside a carrier is a second deck for storage of planes.
  The runways need a redesign for simplicity; stick to one runway with maybe one branchoff.

The interior does not look good at all, to be honest. Although its very nice to see one, it isn't realistic enough to make it fit. Normally, crew decks on carriers tend to be very short in terms of head room; almost all the doorways you pass through is guaranteed to hit your head if you don't duck. Using the pressure door by phy is correct headheight, but the actual room headheight needs to be reduced to 5 blocks tall. Bunks should also be shorter and have just enough space for a blockhead.

The armory doesn't make much sense. The modern age of sea warfare changed the method of battle so that no crew actually board another ship, and so therefore the weapons don't serve a use. Usually you'll see one or two medium sized cannon turrets (large would be the stuff you see on classic battleships from WWII) and a few miniguns/AA turrets. Full modern would involve missile launchers and minigun turrets instead.

The comms tower is too wide. In reality, comm towers have a very small base to facilitate a stairway down to the lower deck and just enough space for stairs to the upper areas, which expand out slightly. You can see this in the following picture:


Some on did there homework... A+.



Also it looks like the mexican flag, notice the blob in the center of the flag which looks like the eagle on the cactus from a distance. Which would also, at the same time, make it inaccurate as the Mexican Armada does not have an Aircraft Carrier.