So every year, the government hosts a game design competition called
STEM Game Challenge, in which kids and teenagers submit games.
The winners from last year were absolute stuff, so my team (four of us) are pretty hopeful to win.
If we win, we each get a laptop with game design software, and our school gets 2000 dollars and the Institutional award ("you fostered these young minds, good for you! ~")
So basically there are a ton of categories, like Gamemaker, Kodu, and other stuff like that.
But luckily for us, we're a part of a whole different group categories, so we can't be upstaged by some 7th grader with a pen and a dream, who draws out his game on paper and wins (yes, the #1 winner last year just thought of his idea and concepted it - then again, that year they didn't have a high school or group category).
So we created a game that I thought was pretty cool, called Newtonian. You play as Isaac Newton and can reverse gravity and such.
http://www.2shared.com/file/1ytqvxk1/Newtonian.htmlTry to get the collectible Newton-related items!
CONTROLS
Arrow key movement.
Shift to reverse gravity - once you gain the ability.
R to restart level.
Have fun, and let me know what you think! We tried to incorporate educational elements.
This was our first project created by the CHAMPS (our school) Game Design Club, so it's a little rough because there were some communication and pre-planning issues, but I thought it turned out pretty nice.