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Author Topic: Corporate Combat  (Read 28615 times)

Why do i feel like Corporation is the next gravity cat ?
haha, not even close.
I'm still somewhat new to scripting.

Quick question here. What kind of map would you recommend for this set when it comes out? A close quarter or a long/medium range type of map? All made with bricks of course. Also, what amount of damage are we looking at per gun?

Quick question here. What kind of map would you recommend for this set when it comes out? A close quarter or a long/medium range type of map? All made with bricks of course. Also, what amount of damage are we looking at per gun?
Well, I'm gonna be working of some more realistic terms of damage.
Shotgun's with buckshot will be one hit kill if you aren't wearing any armor, and if you are, it's pretty ineffective.
Slug rounds will nick your health by 35 or so.
Pistol rounds are looking at 20/15.
Rifle rounds are 25/30
Sniper rounds are either going to be 30<x<80.

Maps, well depending on what weapon you are using, it just vaires.
I'll post a guide in the reserved post when i finish the beta.

!Specials!
Arsenal Firearms M1911.
-snip-

Gimme, nice better then i can do

Well, I'm gonna be working of some more realistic terms of damage.
Shotgun's with buckshot will be one hit kill if you aren't wearing any armor, and if you are, it's pretty ineffective.
Slug rounds will nick your health by 35 or so.
Pistol rounds are looking at 20/15.
Rifle rounds are 25/30
Sniper rounds are either going to be 30<x<80.

Maps, well depending on what weapon you are using, it just vaires.
I'll post a guide in the reserved post when i finish the beta.
Thanks!

Equipment ideas:
A riot-shield pistol combo thing
Grenades
Welder (if used on a JVS door, the door cannot be opened unless unwelded)
Sentry of some sort.

Equipment ideas:
A riot-shield pistol combo thingAnd I've got an idea running through my head right now
Grenades
Welder (if used on a JVS door, the door cannot be opened unless unwelded) Blowtorch
Sentry of some sort. Been thinking about that...


-quote of my quote-
I wasnt sure if the Blowtorch would seal up doors or not, so thats why I suggested the Welder.

Weapon Ideas:

FN MAG
XM25
IMI Tavor
HK-417

Equipment Ideas:

MK3 Grenade
M18 Grenade
Flak Jacket
Super aEgis II sentry gun

Weapon Ideas:

FN MAG
XM25
IMI Tavor
HK-417

Equipment Ideas:

MK3 Grenade
M18 Grenade
Flak Jacket
Super aEgis II sentry gun
FN MAG is a no go, it's (I think) the base for the M60...anyway, last one I modeled, the magazine was so large you couldn't see anything.

XM25-Blockombat has that.

IMI Tavor-I'll think about it.

HK-417-Did a model of that, or the 416, its in the model dump.

MK3 and M18-Will do.
Flak Jacket-part of the Juggernaut suit.
Sentry, nope.

MK3-Will do.


I forgot to add the FNX pistol and the HK33...:S
Note: Do not search "So much win gif" on google images

May I beta test
also I have a suggestion an M60

May I beta test
also I have a suggestion an M60
No M60's or any MG whose magazine is on the left side...it's kinda hard to explain.
Last one I modeled took up the entire players view.
Also, I'm holding beta off until I get stuff fixed.

Weapon idea

Olympic Arms OA-93

A grossly oversized pistol firing a rifle round in a fully automatic manner. This gun is an identity crCIA that shoots bullets.



do it bro
« Last Edit: June 17, 2012, 02:52:56 PM by Mr. Jelly »

Jelly.
It's built off an an AR Base.
I'll consider it, but there's a slight chance I might not do it.