Author Topic: Console code for loading add-ons ingame?  (Read 436 times)

Is there a console command so that I can load add-ons in game without shutting down my dedicated server?

e(Tool_Duplicator); works, replace Tool_Duplicator with any addon.
Remember anyone who doesn't have the mod will crash

e(Tool_Duplicator); works, replace Tool_Duplicator with any addon.
Remember anyone who doesn't have the mod will crash
So whatever add-on I load, if the person doesnt have it they'll crash?


Edit: Doesnt regonize e
« Last Edit: March 26, 2012, 11:27:20 PM by SlayerZ99 »

exec("Add-ons/Tool_Duplicator/server.cs");

exec("Add-ons/Tool_Duplicator/server.cs");
Alright thanks.