Author Topic: How do I check if a client is hosting?  (Read 335 times)

What's the global variable for it? $Server::Hosting doesn't work.

Heh, I could just check if $Server::PlayerCount exists. I want to know a less hacky way, though.

Heh, I could just check if $Server::PlayerCount exists. I want to know a less hacky way, though.
That wouldn't be hacky, and I think Server::PlayerCount exists on both Single Player and LAN mode.

nvm Port told me to just check for MissionGroup