Joints are the parts such as mountPoint (where you hold the gun) and muzzle (The node you shoot from).We can animate reloading.No texture=No color In-game.
Then do they have nodes and color materials?
I don't know how you would hide parts of the model. No point in dropping the clip if it's still on the gun.
But if there's going to be another clip coming in with a hand on it, the old one has to go somewhere.
I can't help you with that then. Besides it's never good to have hands on your model.
Why are you against hands? They're only seen for a quick second or two while reloading. Plus not many weapon packs have them.
I finished the basic script on the ReconCS6.Features-Low damage. (6)roostering (Like in real life)No ammo. <If you want I could add this.No Hands. <Demain has to do this if you want hands.No Reloading. <If you want I could add this.
It seems that Demian has convinced me about no hands - but, for whoever can do it, I would like to have a clip model fall to the ground as an emitter - you may have to look at Bushido's T+T Shotguns for the script of that.I would like it to have an ammo counter as a right-hand bottom print, maybe Arial Bold yellow or whatever, you can decide what looks nice. As well as reloading, and whatever animation you need to take the clip out.
The default gun has clips.And do not make it Ariel Bold, Macs can't display that crap.
That too.And isn't Arial Bold what Bushi uses? Huh, wonder why he would make it something that is unseeable to macs.