Add-Ons/Weapon_Boxxinggloves/Weapon_Boxing Gloves.cs (420): Unknown command GetDamageLocation. Object (51319 Player -> Player -> Player -> Player -> ShapeBase -> ShapeBase -> ShapeBase -> Gamebase -> SceneObject ->NetObject -> SimObject
That would work.
It's pretty simple. The script is trying to call a function that doesn't exist (getDamageLocation).Obviously you aren't allowed to do this
By not calling the function, or calling an existing one instead.
Why are the sounds .ogg? :sIt tries to check if you're hitting the player's face "front".Try looking into SpaceGuy's TF2 Butterfly Knife, it contains an script that does the same thing, but inversed, "backstabs".
Bump