Author Topic: 2D game engine/language suggestion  (Read 1228 times)

I'm currently in the process of creating a multiplayer, 2D, sidescrolling platformer. I've been working with a couple guys and have nailed down the main concepts. I started to learn Love2D to start building the engine and such, however, I've come across some information that suggests that Love2D might not be the best option to create this game.

So my question to you, forums, is whether Love2D will be able to meet my goals, or should I drop it and learn something else before I get too deep into it? If you recommend the latter, would you mind suggesting an alternative to Love2D?


Game Maker

I've yet to hear anything good about this. I suppose I could look into it.

I've yet to hear anything good about this. I suppose I could look into it.

Just so you know, there's also a Wikipedia page.

multiplayer as in network multiplayer or local multiplayer?

if local, it just depends on how much control you want over your game. if you just want to make it and get it over with then just go with game maker.

however if you, say, don't want to spend the time loading unnecessary things like with game maker or that stupid logo, löve is your best option. it's probably the fastest framework i personally have ever used with the perfect balance between usability and flexibility.

if online, i'd definitely just go with löve due to the fact that MP for game maker costs money, where you can just use the LUBE library with löve

multiplayer as in network multiplayer or local multiplayer?

Network multiplayer.

Think of it as Super Smash Bros with larger stages and more players. That'll give you a simplistic concept of what I'm trying to accomplish here.



love: 0/10 I couldn't even read a book in it I suggest English it has everything you need

GOD NIGHTFOX

YOU'RE LIKE

SO

loving

FUNNY

GOD DO YOU REALIZE HOW HILARIOUS YOU'RE BEING RIGHT NOW

HOLY stuff

no, because I have no sense of humor



I've yet to hear anything good about this. I suppose I could look into it.

Well derp, the information isn't going to come to you. You aren't going to hear much if you don't look into it.

I am developing a 2D scrolling platform game myself using Game Maker 8.1. Its a good tool and its very comfortable to work with. But you need to be very aware of resource use, its a massive CPU / memory hog. Multiplayer is possible but again, needs to be done cleanly and carefully to be effective and lag free.

heart lots of good stuff about love

not so good stuff about game maker