I believe this works with onProjectilehit.
I searched, but Google says there's no results found. Sorry dude.
There was an ifProjectile variable event.onProjectile > ifProjectile > Sword SwingOnVariableTrue > (blah)
yes there is<onProjectileHit><Player><Kill>
click this **as** well for the sord Hit Thinghttp://www.mediafire.com/?m28peem5jp341rj
click this as well for the sord Hit Thinghttp://www.mediafire.com/?m28peem5jp341rj