Author Topic: How Long is 30 Seconds? (in the Delay Part in Events)  (Read 797 times)

How long is 30 seconds?
Where it says delay, the very first thing. I'm trying to put together a whole song (chopping the whole song into 30 sec bits), then string them together in an event block. You might say dont string together a whole song for copyright reasons, but who said I couldn't split the whole song in 30 sec bits? Anyways, how long is 30 secs? Or if it just counts milliseconds, then I'll feel like a tard.

Milliseconds.

And this is pointless to do

Eh, might be, but not if I'm DJ'ing

it's milliseconds, so 30000

I've tried this before, I could never figure out how to do the events so each part plays right after the last.

I've tried this before, I could never figure out how to do the events so each part plays right after the last.
That makes no sense
What you want to do
Make them all happen at once?
What you want to do
That makes no sense

That makes no sense
What you want to do
Make them all happen at once?
What you want to do
That makes no sense
well, he's making a lot more sense than you are
i'd suggest relays with toggles

What 'Parts'?
Events don't 'play'
'After the last'?

It would be a better idea to use music bricks. Sounds have length limitations and very limited radius in-game. And you wouldn't have to cut up songs.

What if his file is ovar 1MB

That makes no sense
What you want to do
Make them all happen at once?
What you want to do
That makes no sense
What 'Parts'?
Events don't 'play'
'After the last'?
Forget it
I forgot this topic is about music arrv