Author Topic: Ludum Dare 23  (Read 1293 times)

What is Ludum Dare?

"Ludum Dare is a regular accelerated game development Event.  Participants develop games from scratch in a weekend, based on a theme suggested by community.
Ludum Dare was founded by Geoff Howland, and held it’s first competition in April of 2002. Since then the community has run more than 22 regular Events, several dozens of practice competitions, collectively creating many thousands of games in just a weekend each.

The event attracts developers from all sides of the industry. Students, hobbyists, industry professionals from many well respected game studios, as well as many independent game developers.

For many people, it can be difficult to find or make the time create a game or prototype for yourself. We’re here to be your excuse." (Ludum Dare: About Page)

"The Competition is the familiar 'make a game in 48 hours solo competition' that Ludum Dare is known for. Specific details can be found below. After the competition ends, participants are given 3 weeks to play and rate games created by their peers. After those 3 weeks, winners are announced.

The Jam is the new 'relaxed' Ludum Dare. It was created to make Ludum Dare even more inclusive. You can work in a team, borrow assets from your other projects, or do things that would normally be against the rules. You also get one extra day, giving you up to 72 hours to submit an entry. This is helpful for those times real life gets in the way, or for games that need just a bit more time to become something great." (Ludum Dare: Rules and Guide Page)

Theme:

Tiny World



This post is a day late, but last year I enjoyed sharing my progress with the community and hearing anyone else who may have been participating's progress. Centhra is participating this Ludum Dare (again) with a RTS-like game. If you would like to type up a summary of your entry, I would be happy to add it to this post.

Centhra's Game:

Centhra is developing an RTS-like game in Torque 3D. You are a virus, infecting a computer one part at a time. The map is a circuit board, where you travel around using traditional RTS controls. At first, it is you against the world. However, instead of destroying something when you kill it, upon death enemies are converted to your side where they can be controlled again with traditional RTS controls. The goal is to take over every component in the computer. More info will come when we continue development.

Update One
Update Two
« Last Edit: April 22, 2012, 05:37:53 PM by Slicks555 »

Shouldn't this go in games?

Centhra's Game:

Centhra is developing an RTS-like game in Torque 3D. You are a virus, infecting a computer one part at a time. The map is a circuit board, where you travel around using traditional RTS controls. At first, it is you against the world. However, instead of destroying something when you kill it, upon death enemies are converted to your side where they can be controlled again with traditional RTS controls. The goal is to take over every component in the computer. More info will come when we continue development.
Sounds pretty cool.

Hopefully notch doesn't win because with another stuffty mini minecraft.

This goes in games.

Notch is a good game developer. I for one hope he wins.

Multi-millionaires shouldn't be allowed to enter.

Hopefully notch doesn't win because with another stuffty mini minecraft.

That game was fantastic, forget off.

That game was fantastic, forget off.

>Share opinion
>Get rudely told to forget off

That game was fantastic, forget off.
it's just his opinion starfish.

This goes in games.
Actually it doesn't. It's not a game it's a game competition. The old topic was in off-topic that's why I posted it here.

>Share opinion
>Get rudely told to forget off

I do apologise
I posted that at 23:30, I was probably tired.

Alright, so I've been working pretty much all day with Trigun and Packer. Here's some stuff we've done.

  • RTS-Style Camera
  • Advanced camera control: Zoom, orbit, etc
  • Mouse selection
  • Mouse selected groups stay grouped until split up: click on one to select all, click again to select just that one
  • Right click on open area to move there
  • Right click on enemy to move in to attack, attacks being worked on
  • AI Pathfinding, click on an unaccessable area and you will move around walls to get there
  • Full animations for all models
  • Capacitor model
  • Microchip model
  • Floppy Disk Drive model

Here's an image to show you the cute little things :3



« Last Edit: April 22, 2012, 01:42:50 AM by Slicks555 »

Never Mind. Please Disregard this post
« Last Edit: April 22, 2012, 01:40:45 AM by Max4344 »

>Share opinion
>Get rudely told to forget off
You're complaining about someone being rude to you after you're pretty rude about something yourself.