there are a few arguments to setPlayerTransform, one persists position relative to the brick, and the other persists velocity.
I'm going to need some serious selling on this event, as I do not believe it is neccesary with SPT.
If you were to use setplayertransform events for an elevator instead of the elevator mod, with this you can make an elevator looking room. But with setplayertransform, only one person could be teleported at one time, so if you go into an elevator with a lot of people, and one person at a time is teleported, it would look weird. Or using a blocking system that only allows one person in an elevator at a time, which is what I had done for a while, but that would not be very realistic.
With Regions, multiple people can be teleported, thus a more realistic setplayertransform elevator can be made.