Hey guys, I have encountered a little problem.
You see, I am making a Survival server, where I want to add Hunger, Thirst, Temperature, Fatigue and a lot more.
Here's what my hunger looks like so far:

When events are executed, I get my health always sapped, and onVariableUpdate does not show the centerprint of both hunger and temperature.
I also noticed that while my health is being sapped, the Hunger variable is at 100!
And fyi, I tried naming ifVariables to <var:pl:Hunger>, and also, #4 is >= 10 because I tested if that's the problem.