CentCom-provided WeaponryCentCom provides the Space Station 13 crew with select weaponry.
Stun Baton (90%, I'll add cooldown on stun and fix the cloudemitter bug)
It comes standard with every security guard. Tumbles players on hit.
Modified version of mp7964 and MrCookie's stunstick because people can't read.
Taser Gun (0%)I need a projectile that is a yellow sphere that is 1 brick tall and is yellow.Also comes standard with every security guard.
Syndicate-provided WeaponrySyndicate weaponry is more powerful than CentCom weaponry.
Syndicate Revolver (80%, needs pistol whip on rightclick, needs ammo functionality)The dreaded revolver that syndicates wear on their belt. Does 32.5 damage per shot.
Uses DrenDran's Colt Python model from the Modern Weapon Pack.
Cyalume Saber (0%)I need a lightsaber model with a black handle and an opaque, blue "saber" part.Does 60 brute damage per hit.
Things to add- Make this into a full-fledged gamemode
- Add critical condition? Local chat?