Author Topic: Server cannot verify my ID?  (Read 2095 times)

Lol Blocki,

You KNOW I didn't do it. I know Nothing about Eval

If I think of anything else I'll post. But that's the only thing I got right now.

Ye I know you no do that
But I already wrote that and 1 millisecond before I pressed Post kniaz said it was your server...

Just remembered

What if you copied your Key.dat and saved it on another part of your computer, then change your key to the other one. Then when you want to go back to this Key just copy over your saved key.dat? I don't know if that would work but I think someone said you can move keys like that.

No edit button?

It wasn't my server Elm's Botwars

Hm.
I'm not sure.
I don't know if I want to risk it, personally ><

Got another computer?

None that I can access right now...
My internet is being a little weird, so I might rest my computer for a little while and try later :/

And I was hoping to get in the Bluzone a little bit more :/


Yeah, I was hoping to host tonight because I don't feel like sleeping, too ><
Sorry man :/

What time zone are you in?

I'm EST


Code: [Select]
% Got Connect challenge Request from IP:-ip-:17543
% Got connect request from IP:-ip-:17543
%   net name = Kniaz
% AUTHCHECK: Kniaz = internet client -> internet server, regular auth
%  Authentication Failed for Kniaz (-ip-).
% Add-Ons/System_ReturnToBlockland/support/networking.cs (319): Unknown command onDisconnect.
% Issuing Disconnect packet.
% Saving persistence for BLID -1
% CDROP: 778478 IP:-ip-:17543

Code: [Select]
% Got Connect challenge Request from IP:-ip-:17543
% Got connect request from IP:-ip-:17543
%   net name = Kniaz
% AUTHCHECK: Kniaz = internet client -> internet server, regular auth
%  Authentication Failed for Kniaz (-ip-).
% Add-Ons/System_ReturnToBlockland/support/networking.cs (319): Unknown command onDisconnect.
% Issuing Disconnect packet.
% Saving persistence for BLID -1
% CDROP: 778478 IP:-ip-:17543
What
The
BLID -1

there was no person, so it tried to get the id of a person who didn't exist and hadn't spawned... sooooo

From what I understand about authentication, your IP is changing after the initial authentication request to the master server when you start the game, the only way I can think of this happening is an error with your internet connection, ISP having a laugh or someone else using your key.