Author Topic: RC Tank - Help Needed  (Read 1186 times)


Locking if no one posts in 1 week.......
First off, never lock your topics. Second, if your question isn't answered and it doesn't seem to be being answered, post again in your topic with relevant information. Tell people what has been fixed and what still needs to be worked on. I'm not going to read through your topic to see what you may have and may not have figured out so far, and what you might have done since the last person posted.

well, now that you explained what your problem was...
the tank is a bot, right? just add to the position that's currently there to make it higher

also, it might be easier if you post the whole code

well, now that you explained what your problem was...
the tank is a bot, right? just add to the position that's currently there to make it higher

also, it might be easier if you post the whole code
That tank isnt a bot, it wont activate "onbottouch" and wont be cleared with the command..
The only way to destroy the tank, is by driving a car into it or dropping a vehicle on them

is it a bot or a vehicle is what i'm asking
the RC car is a bot, it is unable to rotate on the X/Y axis
therefore i assume your RC tank is also a bot, it is unable to move like a real tank, but more like a player/horse
if this is true, just spawn it higher in the world based on the position that you already have

is it a bot or a vehicle is what i'm asking
the RC car is a bot, it is unable to rotate on the X/Y axis
therefore i assume your RC tank is also a bot, it is unable to move like a real tank, but more like a player/horse
if this is true, just spawn it higher in the world based on the position that you already have
Not a bot & not a vehicle.
It is classified as both BUT it is not treated as either

It can rotate left and right, but can not look up without freelook

One does not simply spawn "it" higher in the world base...
If i try to change the pos to "0 0 10" the projectile spawns at that position the map