Author Topic: Dagon: God of Fish and Fishing  (Read 3440 times)


Behold the mighty Dagon! EEEE-AHHH!!

Dagon's Abilities:
Dagon can switch between two modes: Agressive and Defensive.
In Aggressive mode Dagon uses his black tongues to grab players from afar out of the comfort zone and into his mighty jaws!
In Defensive mode dagon has the ability to release a large ink cloud to subdue his enemies until he can either escape or grab them while they are blinded.

Dagon moves quickly underwater and can easily take down any foe.

Model progress: 90%
Script progress: 80%

Scripter: ott-san(ottosparks)
Modeler: Modling(Hydralisk)

Feedback is happily welcomed! =)

I have the movie lying around somewhere.

Good stuff.

I have the movie lying around somewhere.

Good stuff.
My favorite part was when they skinned the hobo fishman alive and peeled the skin over his head. Classic.

Looks incredible. I can't wait to see it ingame!

Looks incredible. I can't wait to see it ingame!
Thank you, I'd like to give it that shiny AO look but I'm not very good at texturing..



Very nice. It looks like an angler fish. Will you release this?

Release more "beast" playertypes. One niggle I have though, is how easy it is to get grabbed. Instead of get hit = nom nom nom, how about get hit = bashed away or a 25% chance (increases if victom's health is low) to nom?
(apply this to the tremor, too)

Very nice. It looks like an angler fish. Will you release this?
Of course, or else I wouldn't have made the topic.

Release more "beast" playertypes. One niggle I have though, is how easy it is to get grabbed. Instead of get hit = nom nom nom, how about get hit = bashed away or a 25% chance (increases if victom's health is low) to nom?
(apply this to the tremor, too)
No it's insta-death.

Just realised that actually is a pretty accurate percentage of the script progress.

Pretty much all that's left is the finish of the ink cloud, some minor changes for being in/out of water, possibly some bugfixes if need be, and maybe adding several lines in case some things change in the model. As far as the script goes, at least.


Oh also, can someone make me a good list of some boat bot datablock names? I know this may not be the best place to ask that, but I might as well, haha. (excluding RowBoatArmor since i have that already)
« Last Edit: May 02, 2012, 09:01:39 PM by otto-san »


Just realised that actually is a pretty accurate percentage of the script progress.

Pretty much all that's left is the finish of the ink cloud, some minor changes for being in/out of water, possibly some bugfixes if need be, and maybe adding several lines in case some things change in the model. As far as the script goes, at least.


Oh also, can someone make me a good list of some boat bot datablock names? I know this may not be the best place to ask that, but I might as well, haha. (excluding RowBoatArmor since i have that already)
I know you so well. ;)

Ability to spear people with a barbed tongue?  pls