Looking over my macro saves, I see that each brick used in the save is stored a number in an array.
For example, a 1x1 brick may show as "202" (just an example) in the array, instead of showing up as the datablock name.
I have two questions.
First, wouldn't the number change if you add more datablocks later that are higher in the list alphabetically?
If so, then the save wouldn't be good for much.
If not (second question), how can I find out which numbers correspond to which datablocks without going through a tedious test and check method?