at first looked like a single continuous texture for some complex model
though now i see its 2d top-down
very nice style, though I note the still-existing inconsistancies of detail in the larger one. What are you using to create these? Pixel by pixel?
It's done pixel by pixel, the hard way haha.
I start with a low resolution rough draft of what I want, just basically go crazy and visualize it all, and then I take that and redraw it all bit by bit in a higher resolution and add much more detail. And after I'm done that I'll go over it again and add some shadows and touch it up.
That said, little more progress:
-snip-
Tackling the rear section/engines and stuff now, and then I'll work on the smaller details.
Then it's time to get real friendly with C++ again >.<