Author Topic: SCP - 173  (Read 55237 times)

Also:
  • It needs doors that you can close.
  • Prevent SCP-173 from teleporting into walls.
  • Prevent SCP-173 from instantly knowing where everybody is. You spawn and it literally instantly teleports right behind you, even if it was really far away and had no way of knowing that I spawned.
/Agree

/Agree

And yeah, as an extension on that:
Prevent SCP-173 from teleporting unless there is a non-obstructed pathway to it's target.

Very nice will check out.

Model isn't as much scary as it is entertaining.

Model isn't as much scary as it is entertaining.
yeah.


This creature would be a lot more suitable.

-snip-
This creature would be a lot more suitable.
That's not even a SCP!


Is there only 1 SCP in the area at all times?

Is there only 1 SCP in the area at all times?
There is a set number of SCP-173s in the area at any time. This number is usually one.

There is a set number of SCP-173s in the area at any time. This number is usually one.
I find that it would be more interesting if there was a creature for each player. If there is a large amount of people, chances that people will get bored increase

I find that it would be more interesting if there was a creature for each player. If there is a large amount of people, chances that people will get bored increase
We've tried something like that before. It didn't go too well.

Suggestions:
- Every round, 1 person gets to be SCP-173.
- He has to try and attack people by walking up to them and killing them.
- If someone stares at him, he cannot move. If it takes longer than 5 seconds, the SCP will automatically teleport somewhere else.
- The SCP can only kill if he's behind a person. [IE: a TF2 Butterfly Knife]
- If there are survivors after 5 minutes, the round is over.
[I've never been in the server. If some things are already implemented, then never mind.]

Suggestions:
- Every round, 1 person gets to be SCP-173.
- He has to try and attack people by walking up to them and killing them.
- If someone stares at him, he cannot move. If it takes longer than 5 seconds, the SCP will automatically teleport somewhere else.
- The SCP can only kill if he's behind a person. [IE: a TF2 Butterfly Knife]
- If there are survivors after 5 minutes, the round is over.
[I've never been in the server. If some things are already implemented, then never mind.]
i hate the idea of a player playing as it. it kind of ruins the feeling.

i wanna plaaaaay :c