Author Topic: Trader's JVS Door problem  (Read 738 times)

When I load my builds that have Door content, the doors are messed up. I don't know what's causing it. When I click the doors they open but the collision is still enabled. Can anyone help me with this problem?

missing fxDTSBrick::onLoadPlant functionality

if there's a section inside of the code that goes approximately like this:

package something
{
fxDTSBrick::onPlant(%stuff)
{
parent::onPlant(%stuff);
stuff
}
};

copy and replace all onPlant to onLoadPlant

missing fxDTSBrick::onLoadPlant functionality

if there's a section inside of the code that goes approximately like this:

package something
{
fxDTSBrick::onPlant(%stuff)
{
parent::onPlant(%stuff);
stuff
}
};

copy and replace all onPlant to onLoadPlant
Where's this located?

server.cs
if you can't figure it out, pm the whole add-on to me

server.cs
if you can't figure it out, pm the whole add-on to me
Which add-on? JVS Content?

uhhhh... figured traders ones were old or something
i don't know now

Open server.cs (JVS_Content)
find onPlant
copy
paste
change the pasted data to onLoadPlant
done.

Open server.cs (JVS_Content)
find onPlant
copy
paste
change the pasted data to onLoadPlant
done.
Hope this works. Thanks

jesus stuff
that's exactly what i loving posted above, wtf

jesus stuff
that's exactly what i loving posted above, wtf
Well, you didn't type it well enough. I couldn't understand what you were typing.. sorry..

aaaaaaaahhhhhhhhhhhh
Well, you didn't type it well enough.
i quoted code ffs
I couldn't understand what you were typing..
oh

Open server.cs (JVS_Content)
find onPlant
copy
paste
change the pasted data to onLoadPlant
done.
Did not work.

you did it wrong probably maybe

Why not delete JVS, start up a server, close it, then re install JVS?  Worth a try

you did it wrong probably maybe
No. I did exactly what he said do, I loaded up one of my builds with JVS doors. And guess what? when I clicked the un-rendered JVS door, It open but collision was on.