Ive noticed that instead of having this hosted in a build, you have stockpiles of every brick you own in categorized in neat piles for players to select from.
This is neat and all, but there is something deeply satisfying about tearing down a default building for spare pieces so you can make something else. It also creates the "I need a ___ brick" hunt, which also holds some excitement in itself.
When everything is given to you, it becomes much less of a game than a more difficult way to build.