Author Topic: Tron Light Bike (With Trail & Model)  (Read 12862 times)

The last one can't really be fixed

Don't use bricks.

No brick trail means no collision.


Some things just can't be pulled off in Blockland.  The only thing I'd think to do is create a player collision which is behind the bike that is followed by a light trail emitter, and the only way to control the light bike is with the arrow keys and turning 90 degrees.

Or you could just leave behind projectiles with 0 velocity and 0 gravity.

Or you could just leave behind projectiles with 0 velocity and 0 gravity.
Would that not cause any lag?

ima go ahead and say you can't use any of the code ;)
"I copied a script into my Add-On, so it must be mine!"
The last one can't really be fixed
You could just remove the click sound, right?

"I copied a script into my Add-On, so it must be mine!"You could just remove the click sound, right?
Brick trails are a horrible idea, sorry to say.
Extrude's idea is far greater.  Using projectiles would be the way to go.

Why not just have an emitter that goes out the back of the bike on the bottom of the rear tire? that would be cool.

Projectiles are terrible and one-use only. Bricks is the best way.


Projectiles are terrible and one-use only. Bricks is the best way.
No you could have a constant stream of projectiles following the light bike.

And you aren't thinking of the fact that when you hit it, it leaves a gigantic gaping hole.

And you aren't thinking of the fact that when you hit it, it leaves a gigantic gaping hole.
On top of that, I'm pretty sure that that many projectiles will lag more than the same number of bricks.

@BlockoCrafter: No, you can't remove the sound when a brick is planted, I'm not even sure it can even be packaged and attempted to be overwritten.

or i can point out you used my code without permission ;)
Holy stuff you don't own any code in blockland, for the same reason that paying for mods is not allowed here