Then there should be 2 lasers, one from the remote targeter, and another for the projectile launcher. The thing firing the objects needs to make sure that the angle it's aiming at ends up at the desired target, this accounts for slopes of hills and whatnot~
i'd like to see you do a little bit o animating with them frames~
how do you turn spritesheets into animations?
in his case i was suggesting he crop out certain frames then just use a gif maker generator program thing
I made this dog for an add-on in Battle for Wesnoth.The shadow perspective might(is) be wrong...
there's like 3 different styles in that image and they're all in a fight for dominance